Blender Git Commits

Blender Git "render25" branch commits.

Page: 12 / 29

May 4, 2010, 13:42 (GMT)
add cmake option for previous ghash debug commit
May 4, 2010, 13:36 (GMT)
ghash debug mode, compile with GHASH_DEBUG_LEAKS defined and ghash will append the file/line BLI_ghash_new was called from to the tag str it passed to MEM_mallocN
May 4, 2010, 12:26 (GMT)
particle and pointcaches now check if they are recursing; e.g. a particle system instancing itself.
May 4, 2010, 11:54 (GMT)
proxy rigs now properly recall the active bone correctly on file load
May 4, 2010, 11:30 (GMT)
vgroup copy (and a few other ops) now works in editmode.
May 4, 2010, 10:35 (GMT)
added a peak memory statistic
May 4, 2010, 10:16 (GMT)
fixed drawing of weights in strand particle edit mode, yay
May 4, 2010, 08:59 (GMT)
adding up/down buttons for moving vgroups in the stack
May 3, 2010, 16:35 (GMT)
NULL a collision modifier field on load
May 3, 2010, 15:36 (GMT)
{forgot this file, added a sanity check.} don't allow modifiers (e.g. cloth) after multires if in sculpt mode; should fix 22021. more work is needed, since while it doesn't crash anymore, you also can't sculpt without manually disabling the modifiers.
May 3, 2010, 15:36 (GMT)
don't allow modifiers (e.g. cloth) after multires if in sculpt mode; should fix 22021. more work is needed, since while it doesn't crash anymore, you also can't sculpt without manually disabling the modifiers.
May 3, 2010, 11:27 (GMT)
quad view modifies global view3d data appropriately, fixes 22111.
May 3, 2010, 10:04 (GMT)
mask modifier properly works in weightpaint and edit modes now. note that modifiers should not have to provide a applyModifierEM function, there's really no reason to not pull the result from applyModifier if applyModifierEM doesn't exist, it's not like we don't have a dozen *EM functions that do just that, anyway. fixes 22192
April 30, 2010, 13:00 (GMT)
April 29, 2010, 15:38 (GMT)
April 28, 2010, 18:15 (GMT)
April 28, 2010, 17:41 (GMT)
enforce modifier name uniqueness on file load
April 28, 2010, 16:11 (GMT)
hair tweak
April 28, 2010, 15:50 (GMT)
Render Branch: Fix crash opening certain files with texture nodes
and displacement modifiers.

April 28, 2010, 14:36 (GMT)
Render Branch: Fix image tile cache crash with displacement modifier
and preview render running at the same time, now the main thread and
thread 0 for rendering have a separate cache.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021