June 7, 2016, 12:37 (GMT) |
Added "Topological distance" option to Select Shortest Path operator Similar to the editmesh operator: "Find the minimum number of steps, ignoring spatial distance" |
June 7, 2016, 12:01 (GMT) |
Fix for "face stepping" behaviour of path calculation Since parametrizer operates on triangles, diagonal edges of quads have to be tagged and not taken into calculation of shortest path |
June 6, 2016, 17:57 (GMT) |
Rename UV_OT_shortest_path to UV_OT_select_shortest_path Should have been commited with the UI menu entry commit... |
June 6, 2016, 17:56 (GMT) |
Adding PEDGE_DIAG tag to diagonal edges of quads (parametrizer data structures are triangle only) |
June 6, 2016, 17:39 (GMT) |
WIP: Select Shortest Path: Add UI menu entry for operator UV Editor: Select -> Select Shortest Path |
June 4, 2016, 16:43 (GMT) |
WIP: Select Shortest Path: Correctly set selection tags for edges of found verts of path |
June 4, 2016, 15:55 (GMT) |
WIP: Select Shortest Path: Fixes to path computation Also contains a few debug prints which are handy for now. Needs a cleanup commit later anyway |
June 3, 2016, 11:42 (GMT) |
Fixing memory leak in path selection code |
June 3, 2016, 09:28 (GMT) |
WIP: Select Shortest Path: Directly set the MLOOPUV_*SEL selection tags To get the edges tagged for selection from the parametrizer data structures we need to directly set the flag of MLoopUV |
June 2, 2016, 20:22 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
June 2, 2016, 19:39 (GMT) |
Wip: Select Shortest Path: Tagging of found path edges for selection Selection flags of MLOOPUV should be set in p_flush_uvs(), needs a closer look |
June 2, 2016, 09:44 (GMT) |
WIP: Select shortest path - Computing the shortest path using regular Dijkstra algorithm |
June 1, 2016, 08:24 (GMT) |
WIP: Select shortest path - Validate selection Validation of the current selection, makes sure 2 matching elements are selected for path computation |
May 25, 2016, 11:38 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
May 25, 2016, 09:16 (GMT) |
Fix for bug in optional packing with unwrap operator Center and scale were off if aspect ratio != 1 |
May 24, 2016, 14:27 (GMT) |
WIP: Added "select shortest path" operator for UVs Main functionality still missing, calls mesh-tool for selecting shortest path if Sync Selection is checked |
May 23, 2016, 12:25 (GMT) |
Added "Pack islands" option to Unwrap operator, to give artists the possibility to not automatically pack after unwrapping |
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