Blender Git Commits

Blender Git "soc-2018-hair-shader" branch commits.

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July 6, 2018, 14:33 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 8 merge: updated osl_closures copyright date
July 4, 2018, 01:30 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 8 merge: fixed a typo in nodeitems_builtins
June 30, 2018, 13:37 (GMT)
General cleanup and more documentation
June 29, 2018, 12:56 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 7 merge: no issues
June 28, 2018, 11:37 (GMT)
Restore a missing parametrization call

This commit partially reverts 85bfd5ef008229a00ffc3c007cc58cb539ef6589.
June 27, 2018, 23:03 (GMT)
Documentation: self-document the shader code

I don't think Blender needs it, but it'll be useful for me when
I start writing the relevant chapters of my thesis.
June 27, 2018, 20:28 (GMT)
Cleanup: spurious formatting
June 27, 2018, 20:27 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 7 merge: preparing for cleanup
June 25, 2018, 21:05 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 7 merge for this week's builds
June 23, 2018, 00:32 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 6 merge
June 19, 2018, 15:47 (GMT)
Sorry for the debug printf ^^'
June 17, 2018, 20:37 (GMT)
Fix color parametrization ordering
June 17, 2018, 16:02 (GMT)
Automagically get a RNG even if the user doesn't socket Random

Note that, after this change, **only setting Randomization to 0 will disable it**.
June 17, 2018, 13:25 (GMT)
Amend OSL shader again to account for parameter renaming
June 17, 2018, 01:23 (GMT)
Amend OSL shader w.r.t. Melanin changes
June 17, 2018, 01:06 (GMT)
Refactor Melanin into Tungsten's quantity and ratio parameters
June 16, 2018, 22:20 (GMT)
Remap randomization to roughness/color � the given percentage factor
June 16, 2018, 21:00 (GMT)
Reorder sockets according to usefulness
June 16, 2018, 20:42 (GMT)
Remove two possible sources of NaNs
June 16, 2018, 13:52 (GMT)
Remove "Physical" parametrization [READ BELOW PLEASE]

This commits reorders the existing modes. Please review your scenes, and adjust
parametrizations as needed.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021