October 15, 2019, 06:10 (GMT) |
Fix the building of empty tree |
October 11, 2019, 03:06 (GMT) |
deps: fix building embree on windows |
October 10, 2019, 14:40 (GMT) |
Update embree version |
October 3, 2019, 19:11 (GMT) |
Merge branch 'master' into soc-2019-embree-gpu-rebased |
October 3, 2019, 19:00 (GMT) |
Add motion blur for unaligned box |
September 17, 2019, 13:52 (GMT) |
Cycles: Improve convert time from Embree |
August 27, 2019, 14:47 (GMT) |
Allow to build empty tree |
August 27, 2019, 14:30 (GMT) |
Add path to `make deps` |
August 20, 2019, 13:07 (GMT) |
Update embree to support all kind of curve |
August 19, 2019, 16:35 (GMT) |
Cycles: Remove some debug flags |
August 18, 2019, 14:10 (GMT) |
Cycles: Patch embree version |
August 18, 2019, 13:56 (GMT) |
Cycles: Remove unused BVH Builder using Embree BVH |
August 16, 2019, 14:31 (GMT) |
Add support for curve and unaligned nodes |
August 11, 2019, 11:17 (GMT) |
Remove embree header |
August 11, 2019, 10:17 (GMT) |
Cycle: Add linear boundbox interpolation on CPU |
August 9, 2019, 14:19 (GMT) |
Add initial support for curve |
August 2, 2019, 16:49 (GMT) |
Move most of the export code to Embree Need to be compiled with a modified version of Embree available on github: https://github.com/tinou98/embree |
July 26, 2019, 10:16 (GMT) |
Add support for linear interpolation on bounding box |
July 19, 2019, 09:32 (GMT) |
Pre-reserve memory to reduce reallocation |
July 18, 2019, 13:16 (GMT) |
Directly fill packed structure Lead to slightly better performance than internal builder on scene that use motion blur |
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