Blender Git Commits

Blender Git "soc-2019-npr" branch commits.

7 hours 11 min ago
Merge remote-tracking branch 'origin/greasepencil-object' into soc-2019-npr
1 day and 2 hours ago
GPencil: Fix errors after merge and compiler warnings

The BKE_text_write function parameter list changed.

Added some UNUSED_VARS to functions in development.
1 day and 2 hours ago
Merge branch 'master' into greasepencil-object
1 day and 2 hours ago
GPencil: Add frame parameter to deformStroke callback

This parameter can be necessary for some new modifiers in development. The parmeter was already there but it was removed, now we back again the parameter.
1 day and 6 hours ago
LANPR: Use GPU_BATCH_DISCARD_SAFE marco.
1 day and 6 hours ago
LANPR: Remove useless GPU_ATTACHMENT_LEAVE flags.
1 day and 7 hours ago
LANPR: Edge/face mark UI now forllows LANPR checkbox.
1 day and 7 hours ago
LANPR: Renamed freestyle edge mark constant into lanpr.
1 day and 7 hours ago
LANPR: Remove freestyle #ifdef's.
1 day and 7 hours ago
LANPR: Rename freestyle edge mark functions to LANPR.
1 day and 7 hours ago
Cleanup: Replace if else if, by Switch
1 day and 19 hours ago
Merge branch 'master' into greasepencil-object
1 day and 19 hours ago
GPencil: Remove old comments
1 day and 21 hours ago
GPencil: Testing idea for changing weights when opacity factor is greater than 1.0
1 day and 21 hours ago
GPencil: Clamp weight in Opacity modifier for Material mode

If the value is not clamped, the opacity gets wild values.
1 day and 21 hours ago
GPencil: Apply opacity only to vertex with weights
1 day and 21 hours ago
GPencil: Fix unreported error in Brush option panel

The options of the material are from object material not pinned material.

If the brush is pinned, the material must be the brush material and not the object material.
1 day and 22 hours ago
GPencil: Modify opacity modifier to use weights inverted

It's more logic consider the no weight as opaque and the weight to transparent.

Also fixed some small issues.
1 day and 23 hours ago
GPencil: Fix error when apply material in Opacity/Hue and Tint
1 day and 23 hours ago
GPencil: New Strength mode for Opacity modifier

Now it's possible to determine the opacity by Material (default) or by point Strength.

This new mode is required to get some effects using weight data.
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019