January 29, 2021, 14:38 (GMT) |
GPencil: Use all selected frames in any layer for fill Instead to use only current layer, any selected frame in any layer is used. |
January 28, 2021, 19:25 (GMT) |
GPencil: First steps to implement Multiframe fill Highly experimental |
January 28, 2021, 19:07 (GMT) |
GPencil: Move free image in fill operator This is in preparation for multiframe fill |
January 28, 2021, 18:54 (GMT) |
GPencil: Fix error copying in multiframe The stroke was copied to all frames, not just selected. |
Revision a53105f by Antonio Vazquez (temp-gpencil-fill) January 28, 2021, 18:49 (GMT) |
GPencil: Draw primitives in multiframe The primitive is duplicated in all selected frames |
January 28, 2021, 18:42 (GMT) |
GPencil: Draw Free Hand in multiframe When draw in this mode, the stroke is replicated in all frames. |
January 28, 2021, 18:27 (GMT) |
GGPencil: Enable multiframe en Draw and use in Eraser This is the first step to add the multiframe option in Draw mode. Now, only the Eraser and the display frames is working . |
January 28, 2021, 15:40 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 26, 2021, 18:16 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 26, 2021, 17:35 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 26, 2021, 15:19 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 26, 2021, 12:01 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 25, 2021, 15:50 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 25, 2021, 15:45 (GMT) |
GPencil: Fix merge errors |
January 25, 2021, 15:18 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 21, 2021, 15:14 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 20, 2021, 12:12 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 16, 2021, 15:12 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 15, 2021, 17:00 (GMT) |
GPencil: Check if using inverted mode to calculate 2D bound box |
January 14, 2021, 21:31 (GMT) |
GPencil: Calculate Zoom level base on strokes It uses the stroke bounding box (2D) to determine if the stroke fit in the window. |
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