March 30, 2015, 22:50 (GMT) |
minor cleanup |
March 30, 2015, 22:47 (GMT) |
Double the strength of length-weight smoothing Generally this has the same effect as simple-smooth at 1.0 |
March 30, 2015, 22:40 (GMT) |
Optimize simple smoothing, approx 60% faster |
March 30, 2015, 22:40 (GMT) |
Comment tweaks |
March 30, 2015, 22:10 (GMT) |
remove asm, committed by accident |
March 30, 2015, 22:09 (GMT) |
Minor edits, preparing for master |
March 30, 2015, 21:35 (GMT) |
Show message when bind data is missing |
March 30, 2015, 21:22 (GMT) |
Add in support for calculating the base-coords from the editmesh |
March 30, 2015, 19:08 (GMT) |
Change bind logic remove bind flag, bind state now just uses NULL check |
March 30, 2015, 18:20 (GMT) |
correct outliner icon |
March 30, 2015, 18:20 (GMT) |
Add option to use orco as rest source No need to store bind coords in the modifier. |
March 30, 2015, 18:20 (GMT) |
Edit modifier defaults |
March 30, 2015, 14:54 (GMT) |
Edit modifier defaults |
March 30, 2015, 14:41 (GMT) |
Rename DeltaMush -> CorrectiveSmooth |
March 30, 2015, 14:12 (GMT) |
Add smoothing type as an option Currently have: Simple, Length-Weighted Since in some cases simple is more radii stable, its faster too. |
March 30, 2015, 13:25 (GMT) |
minor cleanup, comments Make UI follow laplacian deform |
March 29, 2015, 21:46 (GMT) |
Use the same weight buffer for boundary as vertex weights |
March 29, 2015, 20:51 (GMT) |
Don't write deltas to disk (keep as runtime cache) |
March 29, 2015, 20:32 (GMT) |
rename boundverts -> positions_num |
March 29, 2015, 20:02 (GMT) |
Add vertex-group invert option |
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