Blender Git Commits

Blender Git "temp-pose-flipping-fix-attempt" branch commits.

Page: 5 / 16

May 11, 2021, 09:39 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
May 6, 2021, 10:24 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
May 4, 2021, 14:26 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
May 3, 2021, 11:30 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
May 3, 2021, 10:21 (GMT)
UI List: Fix segfault in unit tests

Fix `NULL` pointer deference in `ui_list_find_mouse_over()`.
April 30, 2021, 10:41 (GMT)
Merge branch 'master' into asset-browser-poselib
April 29, 2021, 16:28 (GMT)
Assets: Keep assets active after renaming, ensure they are scrolled into view

See https://developer.blender.org/D11119, just committing this to the branch
for testing already.
April 29, 2021, 16:25 (GMT)
Asset: Keep assets active after renaming, make sure they are scrolled into view

I want to clean this up a bit still, but it seems to work now.

Also includes (to be split off):
* Don't allow renaming assets from the file list for now (e.g. right-click >
Rename). This doesn't work yet and I'm not sure it should even. If an asset
is a local data-block it can be renamed in the sidebar.
* Fix broken logic to scroll a preview into view.
* Partially includes D9994. These changes were needed for this to work.

Differential Revision: https://developer.blender.org/D11119
April 29, 2021, 11:57 (GMT)
Merge branch 'master' into asset-browser-poselib
April 29, 2021, 11:30 (GMT)
Fix incorrect sorting in Asset View after renaming local asset

Basically the same as 88400f0c03a9, but now for the asset view.
April 29, 2021, 11:21 (GMT)
Merge branch 'master' into asset-browser-poselib
April 28, 2021, 11:09 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
April 28, 2021, 11:07 (GMT)
Attempt to fix build error on MSVC and warnings on some other compilers

On MSVC it failed with this error:
```
sourceblenderblenkernelBKE_context.h(361,20): error C2526:
'CTX_wm_asset_handle': C linkage function cannot return C++ class 'AssetHandle'
```

On Apple Clang I would get this:
```
warning: 'CTX_wm_asset_handle' has C-linkage specified, but returns incomplete
type 'struct AssetHandle' which could be incompatible with C
[-Wreturn-type-c-linkage]
struct AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid);
^
1 warning generated.
```

Just include the asset header defining the type for now, it should later on be
solved properly with a better design for `AssetHandle`.
April 26, 2021, 19:25 (GMT)
UI: Improve walk navigation in UI List template

Add improved arrow key walk navigation in grid layout UI List templates.
Pressing up or down walks the active item to the adjacent row in that
direction, while left and right walk through the items along the columns
wrapping at the rows.

Differential Revision: https://developer.blender.org/D11063
April 26, 2021, 14:45 (GMT)
Fix uninitialized variable use

Mistake in dc009dd6c1c1.
April 26, 2021, 14:14 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
April 23, 2021, 14:50 (GMT)
T87757: Pose Library: glitch when starting to blend flipped pose

Fix a glitch when blending a pose by always starting blending at 0%.

Previously, the blend percentage was remembered between operator
invocations, causing the glitch.
April 23, 2021, 14:43 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
April 23, 2021, 12:44 (GMT)
Asset Browser: also refresh asset UIlist after other blender closes

The `ASSET_OT_open_containing_blend_file` operator starts a new Blender
process, and refreshes the assets after it quits. It now also refreshes
the assets UIlist (f.e. the pose library panel in the 3D Viewport).
April 23, 2021, 10:20 (GMT)
Merge branch 'master' into asset-browser-poselib
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021