December 21, 2021, 13:34 (GMT) |
USD export format fixes. |
December 21, 2021, 13:24 (GMT) |
USD Export: USD Preview Surface conversion. Added "USD Preview Surface From Nodes" export option, to convert a Principled BSDF material node tree to an approximate USD Preview Surface shader representation. Also added the following options for texture export. Export Textures: If converting Preview Surface, export textures referenced by shader nodes to a 'textures' directory next to the USD file. Overwrite Textures: Allow overwriting existing texture files when exporting textures (this option is off by default). Relative Texture Paths: Save material texture asset paths as relative paths in the USD. |
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