Blender Git Statistics -> Branches -> temp-usd-preview-surf-export
"Temp-usd-preview-surf-export" branch
Total commits : 3
Total committers : 1
First Commit : December 21, 2021
Latest Commit : December 21, 2021
Commits by Date
| Date | Number of Commits | |
|---|---|---|
| December 21, 2021 | 3 | |
Committers
| Author | Number of Commits | 
|---|---|
| Michael Kowalski | 3 | 
Popular Files
| Filename | Total Edits | 
|---|---|
| usd_writer_abstract.cc | 3 | 
| usd_writer_abstract.h | 2 | 
| usd_writer_material.cc | 2 | 
| io_usd.c | 2 | 
| usd_writer_mesh.cc | 1 | 
| usd.h | 1 | 
| usd_writer_material.h | 1 | 
| CMakeLists.txt | 1 | 
Latest commits 
December 21, 2021, 16:36 (GMT)  | 
USD export: fixed typo in comparison.  | 
December 21, 2021, 13:34 (GMT)  | 
USD export format fixes.  | 
December 21, 2021, 13:24 (GMT)  | 
USD Export: USD Preview Surface conversion. Added "USD Preview Surface From Nodes" export option, to convert a Principled BSDF material node tree to an approximate USD Preview Surface shader representation. Also added the following options for texture export. Export Textures: If converting Preview Surface, export textures referenced by shader nodes to a 'textures' directory next to the USD file. Overwrite Textures: Allow overwriting existing texture files when exporting textures (this option is off by default). Relative Texture Paths: Save material texture asset paths as relative paths in the USD.  | 
MiikaHweb - Blender Git Statistics v1.06


MiikaHweb | 2003-2021