Blender Git Statistics -> Branches -> temp-usd-preview-surf-export
"Temp-usd-preview-surf-export" branch
Total commits : 3
Total committers : 1
First Commit : December 21, 2021
Latest Commit : December 21, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
December 21, 2021 | 3 |
Committers
Author | Number of Commits |
---|---|
Michael Kowalski | 3 |
Popular Files
Filename | Total Edits |
---|---|
usd_writer_abstract.cc | 3 |
usd_writer_abstract.h | 2 |
usd_writer_material.cc | 2 |
io_usd.c | 2 |
usd_writer_mesh.cc | 1 |
usd.h | 1 |
usd_writer_material.h | 1 |
CMakeLists.txt | 1 |
Latest commits
December 21, 2021, 16:36 (GMT) |
USD export: fixed typo in comparison. |
December 21, 2021, 13:34 (GMT) |
USD export format fixes. |
December 21, 2021, 13:24 (GMT) |
USD Export: USD Preview Surface conversion. Added "USD Preview Surface From Nodes" export option, to convert a Principled BSDF material node tree to an approximate USD Preview Surface shader representation. Also added the following options for texture export. Export Textures: If converting Preview Surface, export textures referenced by shader nodes to a 'textures' directory next to the USD file. Overwrite Textures: Allow overwriting existing texture files when exporting textures (this option is off by default). Relative Texture Paths: Save material texture asset paths as relative paths in the USD. |
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