December 9, 2011, 09:39 (GMT) |
Use the default_value data in bNodeSocket for input constants instead of the deprecated bNodeStack ns member. The ns member only still works partially since it is updated back from the actual default_value on each file write and also undo pushes (for forward compatibility). |
December 8, 2011, 21:50 (GMT) |
Tile Branch: * Fixing wrong button RNA identifier, causing the Switch Buttons not to display. |
December 7, 2011, 20:27 (GMT) |
Tile branch: cleaned up some debugging information |
December 6, 2011, 21:25 (GMT) |
Tile Branch: * Some UI cleanup of the Viewer Center Buttons + naming fixes. * Fixing some align booleans in the UI code, there is only 0 and 1. ToDo: Do not re composite when changing the center value. |
December 6, 2011, 20:47 (GMT) |
Tile Branch * Compile fixes for MSVC, patch by Andrew Wiggin (ender79). Thanks a lot! * Fixed scons compile on win, missing pthreads include. |
December 6, 2011, 08:36 (GMT) |
Branch Tile: added the GPL header to all files. |
December 1, 2011, 20:02 (GMT) |
Tile Branch: * Minor UI tweak to save some space in the node editor properties region. * Rename RNA "opencl" to "use_opencl", to follow boolean rna-naming conventions. |
December 1, 2011, 14:46 (GMT) |
Tile-branch removed the strange vector allocations in NodeBase. This stabelize the code a lot. Next crash was about preview images. In order to do dynamic screen update the data can be lost during drawing. this needs to be fixed by working on copies. |
December 1, 2011, 10:27 (GMT) |
optimized the interface of nodes and operations sockets |
November 30, 2011, 22:23 (GMT) |
New composite engine. committed in order to start the migration of the nodes. have some issues with some changes in trunk based on the UI event handlers. sometimes an exception happens in the malloc of a UI-control. need to discuss what the issue is. OpenCL part is disabled right now. will be enabled in a folowing commit. Jeroen & Monique. - At Mind - |
November 30, 2011, 20:37 (GMT) |
Initial copy of trunk to the tile branch. Tile branch will be used for migrating compositor nodes to the new structure. Integration of the new compositor will follow in different commit |
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