January 24, 2020, 10:24 (GMT) |
Fix linking after recent build system changes in master |
January 24, 2020, 10:22 (GMT) |
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside |
January 24, 2020, 10:17 (GMT) |
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr |
January 24, 2020, 10:17 (GMT) |
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx |
January 24, 2020, 10:17 (GMT) |
Merge branch 'master' into temp-openxr-buildstuff |
January 16, 2020, 18:53 (GMT) |
Fix view stuck at center on session start without positional tracking |
January 13, 2020, 15:45 (GMT) |
Use correct add-on branch for 'make update' |
January 10, 2020, 16:33 (GMT) |
Hack: Let gizmos draw during playback to force VR gizmo redraws that way We have to somehow force VR gizmos (i.e. the virtual camera) to continuously redraw. Until there's a proper way to do that (e.g. continuously redrawing certain gizmos without redrawing the rest of the 3D View), just allow playing animation to force these redraws. |
January 10, 2020, 15:59 (GMT) |
Expose VR view rotation in the RNA/BPY |
January 6, 2020, 15:53 (GMT) |
Merge branch 'soc-2019-openxr' into vr_scene_inspection |
January 6, 2020, 15:52 (GMT) |
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr |
January 6, 2020, 13:59 (GMT) |
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside |
January 6, 2020, 13:52 (GMT) |
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr |
January 6, 2020, 13:52 (GMT) |
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx |
January 6, 2020, 13:41 (GMT) |
Merge branch 'master' into temp-openxr-buildstuff |
December 13, 2019, 16:48 (GMT) |
Fix memory leak when closing Blender while VR session runs |
December 13, 2019, 16:40 (GMT) |
Fix crash on undo or file load with running VR session |
December 13, 2019, 13:13 (GMT) |
Allow querying VR session viewer location from Python Not 100% sure if the output coordinates are correct, only did quick testing of that. I'm just slowly working towards the virtual camera feature for a regular viewport. Also fix compile in Windows error with previous commit. |
December 13, 2019, 10:31 (GMT) |
Fix two memory leaks in OpenGL Linux (X11) graphics binding |
December 12, 2019, 17:27 (GMT) |
Add Py API for querying VR session state This should be a rather important step to get the Python defined VR UIs to work. Also: * Adds a bpy.types.XrSessionState.is_running() class method for the UI to use. * Adds a XR-data-changed notifier type for the window manager category to ensure proper redraws on state changes. |
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