March 11, 2020, 13:14 (GMT) |
Cleanup: Add comments on GPU data and Ghost context usage |
March 11, 2020, 11:35 (GMT) |
Add more info to blender_oculus batch file |
March 11, 2020, 11:34 (GMT) |
Cleanup: Address various review comments |
March 11, 2020, 10:26 (GMT) |
Cleanup: Run clang-format on all affected files |
March 11, 2020, 10:26 (GMT) |
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside |
March 11, 2020, 10:25 (GMT) |
Cleanup: Clang-format |
March 11, 2020, 10:23 (GMT) |
Cleanup: Remove unused Ghost window function |
March 11, 2020, 00:25 (GMT) |
Fix incorrect versioning code after merge conflicts |
March 10, 2020, 17:25 (GMT) |
Merge branch 'soc-2019-openxr' into vr_scene_inspection |
March 10, 2020, 17:23 (GMT) |
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr |
March 10, 2020, 17:23 (GMT) |
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside |
March 10, 2020, 17:22 (GMT) |
Merge branch 'master' into temp-openxr-ghostxr |
March 10, 2020, 16:26 (GMT) |
Remove temporary hack to allow forcing gizmo redraws through anim play |
March 10, 2020, 16:17 (GMT) |
Cleanup: Reorganize state structs, naming, unused functions, etc |
March 10, 2020, 15:48 (GMT) |
Color transforms were fixed in Windows MR -> disable our workaround |
March 10, 2020, 15:43 (GMT) |
Merge branch 'soc-2019-openxr' into vr_scene_inspection |
March 10, 2020, 15:41 (GMT) |
Remove old files/changes, git keeps bringing them back... |
March 10, 2020, 15:39 (GMT) |
Minor cleanup: Avoid forward declaration |
March 10, 2020, 15:39 (GMT) |
Remove obscure unique_oxr_ptr, implement alternative RAII for swapchain Add an own class for the swapchain, through which we can ensure correct RAII resource management. |
March 10, 2020, 15:37 (GMT) |
Cleanup: Avoid macros, don't print source location for errors |
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