Blender Git Statistics -> Branches -> soc-2017-sculpting_improvements

"Soc-2017-sculpting_improvements" branch

Total commits : 60
Total committers : 1
First Commit : May 30, 2017
Latest Commit : September 2, 2017


Commits by Month

DateNumber of Commits
September, 20171
August, 201730
July, 201721
June, 20177
May, 20171

Committers

AuthorNumber of Commits
Sebastian Witt60

Popular Files

FilenameTotal Edits
sculpt.c58
BKE_pbvh.h5
pbvh.c5
sculpt_undo.c4
space_view3d_toolbar.py4
view3d_draw.c3
sculpt_intern.h3
DNA_scene_types.h2
DNA_brush_types.h2
versioning_270.c2

Latest commits Feed

September 2, 2017, 15:39 (GMT)
Fixed inverse tube bug. Minor normal issue remains.
August 29, 2017, 14:51 (GMT)
Fixed a really hard to find crasher bug and a lot of mesh issues!
August 29, 2017, 13:35 (GMT)
Added clamping to input settings.
August 29, 2017, 13:21 (GMT)
Mini fixes. Catch some cornercases that shouldn't happen.
August 28, 2017, 15:34 (GMT)
Fixed a crasher, mutex was missing initialisation.
August 25, 2017, 10:18 (GMT)
Possibly fixed a big portion of the ring missalignments and uncomplete rings.
August 25, 2017, 08:28 (GMT)
Fixed some normal orientation issues. B-Ring normals are now aligned A-ring still needs normal alignment.
August 24, 2017, 15:10 (GMT)
Mayor rework of the edgering system. Unified code, bugfixes.
A lot of bugs still remain.
August 22, 2017, 16:03 (GMT)
Fix mini crasher, last commit before mayor rework of the edgering detection/sort.
August 22, 2017, 09:13 (GMT)
Fix holes bug in fillets.
August 20, 2017, 14:49 (GMT)
Compiler pointer arithmetic fix.
August 20, 2017, 10:22 (GMT)
Fix compiler error on win. (Arithmetic on void pointer)
August 19, 2017, 09:07 (GMT)
Added subtract mode. "Clipping brush"
August 18, 2017, 22:35 (GMT)
Fillets now get generated. Almost feature complete.
August 18, 2017, 14:31 (GMT)
Improved triangulation, working on ring assignments.
August 17, 2017, 14:39 (GMT)
Added first triangulation to generate the fillets. Still needs ring order and assignment though.
August 16, 2017, 12:07 (GMT)
Most data is now exposed to be used for final transitions/fillets.
Exact point order can be improved since some are discarded. (todo)
August 15, 2017, 10:52 (GMT)
Fixing flooding bug, partial fix. Found BB related flood cause. Realloc fix.
August 15, 2017, 07:58 (GMT)
Inner vertices now get calculated as well as edgerings. Problem with holes in the edgerings.
August 14, 2017, 11:01 (GMT)
First version calculating the inside and outside vertices. Needs multiple ring support. Holes from earlier misscalculations break the "floodfill" algorithm.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019