Blender Git Statistics -> Branches -> temp-trimesh-sculpt

"Temp-trimesh-sculpt" branch

Total commits : 6
Total committers : 2
First Commit : October 23, 2020
Latest Commit : October 24, 2020


Commits by Date

DateNumber of Commits
October 24, 20204
October 23, 20202

Committers

AuthorNumber of Commits
Joseph Eagar5
Joseph Eagar1

Popular Files

FilenameTotal Edits
pbvh_bmesh.c5
pbvh.c4
sculpt_undo.c4
paint.c3
BKE_pbvh.h3
GPU_buffers.h3
gpu_buffers.c3
pbvh_intern.h3
info_stats.c3
sculpt.c3

Latest commits Feed

October 24, 2020, 09:16 (GMT)
* PBVH node join code is now enabled for dyntopo bmesh
* Fixed bug in dyntopo bmesh time limiting code
October 24, 2020, 00:43 (GMT)
remove accidental debug return
October 24, 2020, 00:42 (GMT)
* Fixed undo with bmesh dyntopo
October 24, 2020, 00:19 (GMT)
* Migrated optimizations from trimesh to bmesh dyntopo:
- Original coordinate/normals are now stored in customdata layers,
instead of being looked up in the BMLog
- Vertex "indices" are now actually pointers to BMVerts.
- Dyntopo split/collapse is now time-limited
- Increased pbvh->leaf_limit to 2000
- Nodes are split after topolgy updates, not just after the user lets up
the mouse.

* Also, renamed TMElemSet to TableGSet

TODO:
- Migrate PBVHNode->bm_[unique_verts/other_verts/faces] to TableGSet.
Currently GHash is completely inlined in this branch which does almost
the same thing performance-size; inlining GHash seems beyond the scope of this
project however.
October 23, 2020, 22:53 (GMT)
BMesh dyntopo works again, if you disable WITH_TRIMESH in BKE_pbvh.h
Revision 4faa2b4 by Joseph Eagar (temp-trimesh-sculpt)
October 23, 2020, 21:49 (GMT)
Rebase branch

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