Blender Git Statistics -> Branches -> tmp-TimelineHeaderButtonsStretching
"Tmp-timelineheaderbuttonsstretching" branch
Total commits : 1
Total committers : 1
First Commit : May 11, 2018
Latest Commit : May 11, 2018
Commits by Date
| Date | Number of Commits | |
|---|---|---|
| May 11, 2018 | 1 | |
Committers
| Author | Number of Commits |
|---|---|
| Joshua Leung | 1 |
Popular Files
| Filename | Total Edits |
|---|---|
| draw_manager.c | 412 |
| object_mode.c | 178 |
| eevee_private.h | 172 |
| DRW_render.h | 164 |
| drawobject.c | 151 |
| eevee_engine.c | 150 |
| view3d_draw.c | 144 |
| rna_scene.c | 139 |
| eevee_materials.c | 133 |
| CMakeLists.txt | 126 |
Latest commits 
May 11, 2018, 18:43 (GMT) |
WIP: Quick hack to get Timeline header buttons to show up where we want them to WARNING: Prototype code to test that the UI design idea works. This is a nasty hack, as it uses hardcoded button sizes (extracted by hand from a screenshot and tweaked), and used to adjust the scale_x of layout items used to house the spacers-layouts. (The non-hacky part of this the new "uiItemSpacer" widget. Eventually the layout manager should be identifying these widgets and setting the sizes on them in using a method similar to what we're doing here). |
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