Blender Git Statistics -> Developers -> eric_cosky
Eric Cosky (eric_cosky)
Total Commits : 2
Master Commits : 2
Branch Commits : 0
First Commit : October 13, 2020
Latest Commit : December 16, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2020 | 1 | |
November, 2020 | 0 | |
October, 2020 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
interface_icons.c | 1 |
platform_win32.cmake | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 2 | 1.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 15 | 7.5 |
Lines Removed | 5 | 2.5 |
Latest commits
December 16, 2020, 11:13 (GMT) |
Fix possible crash with custom (add-on defined) icons This change is a simple null check on the ID provided to icon_set_image() which appears to be a legitimate value for the ID when used by some addins (discovered with PowerSave shortly after syncing to main). Differential Revision: https://developer.blender.org/D9866 Reviewed by: Julian Eisel |
October 13, 2020, 14:45 (GMT) |
Windows/CMake:Support BLENDER_USER_SCRIPTS in IDE This diff adds support for respecting the `BLENDER_USER_SCRIPTS` environment variable when setting up the IDE environment. Previously the scripts from the users profile folder were always used even when this variable was set, leading to the possibility of the wrong scripts being visible in the IDE. Differential Revision: https://developer.blender.org/D9189 Reviewed By: Ray Molenkamp |
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