Blender Git Statistics -> Developers -> rwenzlaff

Robert Wenzlaff (rwenzlaff)

Total Commits : 49
Master Commits : 49
Branch Commits : 0
First Commit : October 19, 2003
Latest Commit : March 9, 2004

Commits by Month

DateNumber of Commits
March, 20044
February, 20041
January, 200421
December, 20035
November, 20035
October, 200313

Favourite Files

FilenameTotal Edits
convertBlenderScene.c18
editmesh.c14
texture.c5
space.c5
buttons_editing.c4
buttons_shading.c4
BIF_editmesh.h4
rendercore.c3
subsurf.c3
GHOST_WindowWin32.cpp3

File Changes

ActionTotalPer Commit
Added20.0
Modified1202.4

Code Changes

ActionTotalPer Commit
Lines Added2 12943.4
Lines Removed57311.7

Latest commits Feed

Revision 7ba0272 by Robert Wenzlaff (master)
March 9, 2004, 13:49 (GMT)
rwenzlaff: Added a small round-off constant to Faceloopcut's percent calc
so that it rounds numbers off consistantly. (Fixes bug #970) Though
it was only a 0.03% error.

Also fixed some sloppy/missing comments.
Revision c7a71e4 by Robert Wenzlaff (master)
March 8, 2004, 02:48 (GMT)
rwenzlaff: Added call to makeDispList() in test_all_displists() after
object_wave(ob) called so subsurf and wave will update 3D window for Alt-A
and frame change.

fixes other 1/2 of bug #1000.
Revision afe0497 by Robert Wenzlaff (master)
March 8, 2004, 00:24 (GMT)
Rwenzlaff: Force update of displist when effects are present.
In an attempt to optimize, displist wasn't recalced if 3D window subsurf
level was the same as render subsurf level, this kept wave effect
from being calculated in animations if leves were equal.

Fixes 1/2 of bug #1000 (Still doesn't update 3D Window)
Revision 3114e59 by Robert Wenzlaff (master)
March 7, 2004, 17:41 (GMT)
Fixed a few typos in tool tips, and made area lamp buttons
label the dimentions more consistantly.

Resolves bugtracker #1001
Revision 5998c12 by Robert Wenzlaff (master)
February 29, 2004, 16:45 (GMT)
Fixes bug report 1012. Copy Attrib didn't copy sudsurftype.
(Now it does.)
Revision 7021c88 by Robert Wenzlaff (master)
January 25, 2004, 16:25 (GMT)
- Port fix for Backbuffer/Optimize hang (caused by short pointer hack)
from tuhopuu.
Revision 24bb131 by Robert Wenzlaff (master)
January 21, 2004, 01:53 (GMT)
- Fixed Displacement Hollow vs. Solid problem. Test for flipped
normals was commented out.
Revision ede6449 by Robert Wenzlaff (master)
January 18, 2004, 17:17 (GMT)
- Made dispfact for new mtex default to 0.2.
- Fine tunes scaleing of Nor channel to better match intensity chan.
- removed last debug printf.
Revision 52e5a15 by Robert Wenzlaff (master)
January 15, 2004, 04:06 (GMT)
- Separates displace from Var slider. Added Disp Slider to
control how the intensity channel affects displacement. Nor
slider still controls how Nor channel affects displacement.

- Scaled Nor displacement to make Nor slider more usable.

- Removed Data scale from displacement routines. Made
sliders unusable for objects scaled in editmode. Displacement
now relative to unit sized object. Displace still tracks
with object scale, so scale out of editmode if you want a
large object with deep displacement.
Revision d7bac99 by Robert Wenzlaff (master)
January 14, 2004, 13:18 (GMT)
- Correction to scale calculation on Metaballs, provided by Jiri.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021