Blender Git Statistics -> Developers -> snailrose
Charlie C (snailrose)
Total Commits : 12
Master Commits : 12
Branch Commits : 0
First Commit : January 13, 2007
Latest Commit : May 31, 2007
Commits by Month
| Date | Number of Commits | |
|---|---|---|
| May, 2007 | 2 | |
| April, 2007 | 0 | |
| March, 2007 | 3 | |
| February, 2007 | 3 | |
| January, 2007 | 4 | |
Favourite Files
| Filename | Total Edits | 
|---|---|
| BL_Texture.cpp | 4 | 
| BL_BlenderDataConversion.cpp | 3 | 
| RAS_OpenGLRasterizer.cpp | 2 | 
| RAS_GLExtensionManager.cpp | 2 | 
| KX_BlenderMaterial.cpp | 2 | 
| BL_Shader.cpp | 2 | 
| KX_TrackToActuator.cpp | 1 | 
| BL_ArmatureObject.cpp | 1 | 
| KX_TrackToActuator.h | 1 | 
| RAS_VAOpenGLRasterizer.cpp | 1 | 
File Changes
| Action | Total | Per Commit | 
|---|---|---|
| Modified | 23 | 1.9 | 
Code Changes
| Action | Total | Per Commit | 
|---|---|---|
| Lines Added | 296 | 24.7 | 
| Lines Removed | 177 | 14.8 | 
Latest commits 
| May 31, 2007, 20:40 (GMT) | 
| Applied patch [#5795] Parent to bone - Supplied by Monster. | 
| May 29, 2007, 07:46 (GMT) | 
| Test commit... | 
| March 26, 2007, 03:35 (GMT) | 
| Applied patch #5247 by scabootssca. This adds an instant replace mesh feature. | 
| March 23, 2007, 02:20 (GMT) | 
| Applied patch #6102 submitted by Mal | 
| March 8, 2007, 03:00 (GMT) | 
| Added a guard to prevent more than one texture to be generated per image. | 
| February 5, 2007, 08:07 (GMT) | 
| Left out the case where MTFace can be null. | 
| February 5, 2007, 05:48 (GMT) | 
| Bug fix for TF_BMFONT faces. Colors on the material were backwards when rendered. | 
| February 1, 2007, 02:10 (GMT) | 
| 1). Fix for cube maps in the player. ImBuf pointer was being overridden causing the ibuf->rect to be zero. 2). Added vertex attributes for tangents in in vertex arrays. This, probably needs the extensions enabled (glEnableVertexAttribArrayARB, glDisableVertexAttribArrayARB), but am a little weary about enabling them right now. | 
| January 23, 2007, 13:25 (GMT) | 
| Two errors caused by previous commit; One related to extension handling on Linux, the other is a fix for compiling with Irix and STL | 
| January 21, 2007, 04:45 (GMT) | 
| Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Use Blender Materials' /source/gameengine/Ketsji/BL_Material.cpp;16;18;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;293;30;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;314;30;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;341;30;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;1264;40;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;1194;40;Critical;1; /source/gameengine/Ketsji/BL_Shader.cpp;916;30;Critical;1; /source/gameengine/Ketsji/KX_BlenderMaterial.cpp;257;24;Critical;1; /source/gameengine/Ketsji/KX_BlenderMaterial.cpp;262;24;Critical;1; /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp;195;24;Error;3; /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp;1209;16;Critical;1; | 
MiikaHweb - Blender Git Statistics v1.06


 MiikaHweb | 2003-2021
MiikaHweb | 2003-2021