Blender Git Statistics -> Developers -> theothermatt
Matt Hill (theothermatt)
Total Commits : 2
Master Commits : 2
Branch Commits : 0
First Commit : December 21, 2020
Latest Commit : February 18, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
February, 2021 | 1 | |
January, 2021 | 0 | |
December, 2020 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
CMakeLists.txt | 1 |
GNUmakefile | 1 |
object_quick_effects.py | 1 |
platform_apple.cmake | 1 |
platform_unix.cmake | 1 |
platform_apple_xcode.cmake | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 6 | 3.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 67 | 33.5 |
Lines Removed | 1 | 0.5 |
Latest commits
February 18, 2021, 19:51 (GMT) |
Fix T85410: Quick liquid domain alignment When `Preferences ? Editing ? New Objects ? Align To` is set to `3D Cursor`, the fluid domain added by `Object ? Quick Effects ? Quick Liquid` is aligned to the 3D cursor. This shouldn't be the case, since these aren't new objects created directly by the user. Differential Revision: https://developer.blender.org/D10467 |
December 21, 2020, 05:17 (GMT) |
Unix/macOS: support building with Ccache This adds an option (WITH_COMPILER_CCACHE) to build using Ccache if it's found. Makefiles-based, Ninja-based and Xcode generators are supported. Pass `-DWITH_COMPILER_CCACHE=ON` to cmake to enable Ccache. Utility option in GNUmakefile is also added: for e.g., `make ninja ccache`. Reviewed By: brecht, ankitm Differential Revision: https://developer.blender.org/D9665 |
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