October 26, 2020, 08:52 (GMT) |
Merge branch 'blender-v2.91-release' into master |
October 26, 2020, 08:51 (GMT) |
Fix T81963: Random rare crashes in override code. Finaly managed to reproduce, we not only have to ensure pose data is up to date for the override armature, but also for the reference linked data. |
October 26, 2020, 08:17 (GMT) |
Merge branch 'blender-v2.91-release' into master |
October 26, 2020, 08:16 (GMT) |
Fix T81984: Crash in sculpt undo with mask extract after dyntopo toggle More operators missing the mandatory undo flag... |
October 26, 2020, 07:19 (GMT) |
PBVH drawing now properly names attributes. NOTE: I've added a new function, DRW_make_cdlayer_attr_aliases, for this. It's patterned after extract_uvs. The appropriate devs from the draw engine team should take a look. |
October 26, 2020, 07:16 (GMT) |
Modifiers: include the object & modifier when logging errors Without this, there was no way of finding out which object, modifier combination caused the error, making the logs not very useful for debugging. |
October 26, 2020, 05:55 (GMT) |
Fixed SCULPT_dynamic_topology_sync_layers from last commit. |
October 26, 2020, 05:35 (GMT) |
Got sculpt colors to work, needs more testing |
October 26, 2020, 04:59 (GMT) |
Keymap: enable repeat for text editing paste operations |
October 26, 2020, 04:59 (GMT) |
Cleanup: spelling |
October 26, 2020, 04:23 (GMT) |
UI: Use property split in vertex paint symmetry panels Set property split in the higher level panel functions so that it carries over to buttons added after. Also discard the redundant "Symmetry" to make sure there is enough space for the checkbox label. |
October 26, 2020, 04:16 (GMT) |
UI: Fix Symmetry options in weight paint panels The now redundant "X" checkbox is removed since it's also present in the Symmetry panel above. The Topology Mirror is moved into the Symmetry panel also. This was needed because `Mesh.use_x_mirror` has recently been turned into different functionality, and its old functionality now lives under `Mesh.use_mirror_vertex_group_x`. Something went wrong in the UI in This transition. Differential Revision: https://developer.blender.org/D9287 |
October 26, 2020, 03:00 (GMT) |
pre-valgrind commit |
October 25, 2020, 23:47 (GMT) |
Split BKE_sequencer.h intern/extern definitions Intern definitions are moved to sequencer/intern/sequencer.h BKE_sequencer.h was also cleaned up a bit to make sure that functions and structs are in correct category. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9259 |
October 25, 2020, 23:39 (GMT) |
Merge branch 'blender-v2.91-release' |
October 25, 2020, 23:31 (GMT) |
Fix Recursion when rendering scene strip Recursion happens in case when scene strip point to it's own scene indirectly by using SEQ_SCENE_STRIPS option. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9264 |
October 25, 2020, 23:30 (GMT) |
Fix T81426: Infinite loop building VSE relations It is possible to create scene strips pointing to each other. This is sanitized when rendering, but in dependency graph such setup will cause infinite loop. This patch fixes loop in dependency graph, but same problem exists in audaspace Reviewed By: sergey Differential Revision: https://developer.blender.org/D9262 |
October 25, 2020, 23:28 (GMT) |
Fix T81250: Crash after undoing with prefetching Main DB and it's structs can point to different address after undoing. In this case problem was that bmain was not updated. Same fix was done for scene as well. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9240 |
October 25, 2020, 22:07 (GMT) |
Merge branch 'blender-v2.91-release' |
October 25, 2020, 22:06 (GMT) |
Fix T81904: Cloth brush simulation failing with local area and mirror When using local area, all nodes need to build their constraints first before activating them for simulation. THis ensures that nodes get their structural constraints from the initial location of each symmetry pass. Reviewed By: sergey Maniphest Tasks: T81904 Differential Revision: https://developer.blender.org/D9303 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021