Blender Git Commit Log

All Blender Git commits.

Page: 1184 / 8462

October 26, 2020, 08:52 (GMT)
Merge branch 'blender-v2.91-release' into master
October 26, 2020, 08:51 (GMT)
Fix T81963: Random rare crashes in override code.

Finaly managed to reproduce, we not only have to ensure pose data is up
to date for the override armature, but also for the reference linked
data.
Revision cd16a5c by Bastien Montagne (master)
October 26, 2020, 08:17 (GMT)
Merge branch 'blender-v2.91-release' into master
October 26, 2020, 08:16 (GMT)
Fix T81984: Crash in sculpt undo with mask extract after dyntopo toggle

More operators missing the mandatory undo flag...
October 26, 2020, 07:19 (GMT)
PBVH drawing now properly names attributes.

NOTE: I've added a new function, DRW_make_cdlayer_attr_aliases, for
this. It's patterned after extract_uvs. The appropriate devs from the
draw engine team should take a look.
October 26, 2020, 07:16 (GMT)
Modifiers: include the object & modifier when logging errors

Without this, there was no way of finding out which object, modifier
combination caused the error, making the logs not very useful
for debugging.
October 26, 2020, 05:55 (GMT)
Fixed SCULPT_dynamic_topology_sync_layers from last commit.
October 26, 2020, 05:35 (GMT)
Got sculpt colors to work, needs more testing
October 26, 2020, 04:59 (GMT)
Keymap: enable repeat for text editing paste operations
October 26, 2020, 04:59 (GMT)
Cleanup: spelling
Revision 6c7f30a by Hans Goudey (master)
October 26, 2020, 04:23 (GMT)
UI: Use property split in vertex paint symmetry panels

Set property split in the higher level panel functions so that it carries
over to buttons added after. Also discard the redundant "Symmetry"
to make sure there is enough space for the checkbox label.
Revision e9d2113 by Hans Goudey (master)
October 26, 2020, 04:16 (GMT)
UI: Fix Symmetry options in weight paint panels

The now redundant "X" checkbox is removed since it's also present in the
Symmetry panel above. The Topology Mirror is moved into the Symmetry
panel also.

This was needed because `Mesh.use_x_mirror` has recently been turned into
different functionality, and its old functionality now lives under
`Mesh.use_mirror_vertex_group_x`. Something went wrong in the UI in This
transition.

Differential Revision: https://developer.blender.org/D9287
October 26, 2020, 03:00 (GMT)
pre-valgrind commit
October 25, 2020, 23:47 (GMT)
Split BKE_sequencer.h intern/extern definitions

Intern definitions are moved to sequencer/intern/sequencer.h

BKE_sequencer.h was also cleaned up a bit to make sure that functions
and structs are in correct category.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9259
October 25, 2020, 23:39 (GMT)
Merge branch 'blender-v2.91-release'
October 25, 2020, 23:31 (GMT)
Fix Recursion when rendering scene strip

Recursion happens in case when scene strip point to it's own scene
indirectly by using SEQ_SCENE_STRIPS option.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9264
October 25, 2020, 23:30 (GMT)
Fix T81426: Infinite loop building VSE relations

It is possible to create scene strips pointing to each other. This is
sanitized when rendering, but in dependency graph such setup will cause
infinite loop.

This patch fixes loop in dependency graph, but same problem exists in
audaspace

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9262
October 25, 2020, 23:28 (GMT)
Fix T81250: Crash after undoing with prefetching

Main DB and it's structs can point to different address after undoing.

In this case problem was that bmain was not updated. Same fix was
done for scene as well.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9240
October 25, 2020, 22:07 (GMT)
Merge branch 'blender-v2.91-release'
October 25, 2020, 22:06 (GMT)
Fix T81904: Cloth brush simulation failing with local area and mirror

When using local area, all nodes need to build their constraints first
before activating them for simulation. THis ensures that nodes get their
structural constraints from the initial location of each symmetry pass.

Reviewed By: sergey

Maniphest Tasks: T81904

Differential Revision: https://developer.blender.org/D9303
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021