August 25, 2020, 13:16 (GMT) |
GPU: Fix compilation issue caused by rBb43f4fda19b9 |
August 25, 2020, 13:10 (GMT) |
Removed incorrect comment |
August 25, 2020, 13:08 (GMT) |
Use full screen for repeat image |
August 25, 2020, 13:02 (GMT) |
GL: Add error checking function This is to ease the debugging process on Apple GL implementation. |
August 25, 2020, 13:02 (GMT) |
GPUSelect: Avoid assert caused by clearing without a depth mask This should not cause any problem since the depth test is required in order to draw to the depth buffer and this is not altered by this change. To be on the safe side, we still restor the mask after altering it. |
August 25, 2020, 12:47 (GMT) |
GPencil: Convert to curve on selection Conversion to curve was only working for click slection. This commit adds conversion to curve to box, circle and lasso selection. |
August 25, 2020, 12:08 (GMT) |
Small tweaks to unavailability grid. * lower contrast, different curve |
August 25, 2020, 11:53 (GMT) |
Fixed colorspace conversion for TH_UV_SHADOW |
August 25, 2020, 11:00 (GMT) |
Don't draw shadows of all objects |
August 25, 2020, 10:34 (GMT) |
Fix T80012: Bevel Shader node Samples value has too low hardcoded limit Up the hard limit, keep the UI range max at 16 Maniphest Tasks: T80012 Differential Revision: https://developer.blender.org/D8701 |
August 25, 2020, 10:17 (GMT) |
Merge branch 'blender-v2.90-release' |
August 25, 2020, 10:11 (GMT) |
Fix T80016: Shape key animation is linked when duplicating object Fix T80016 Caused by a typo in rB7b1c406b5431ce65d84ddb5f2c53977c25c18373 Reviewed By: mont29, dfelinto Maniphest Tasks: T80016 Differential Revision: https://developer.blender.org/D8693 |
August 25, 2020, 10:01 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 25, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.90-release' |
August 25, 2020, 09:48 (GMT) |
Enabled workaround to solve threading issues in draw manager This workaround addresses T79533 and T79038 for Blender 2.90. The solution isn't clear and needs more research and work. In order to continue with blender 2.90 release it was proposed to add this work around. It has been tested with the test files provided in the reports. Reviewed By: Dalai Felinto, Cl�ment Foucault Differential Revision: https://developer.blender.org/D8695 |
August 25, 2020, 09:38 (GMT) |
Merge branch 'master' into soc-2020-fluid-tools |
August 25, 2020, 09:29 (GMT) |
Revert "Enabled workaround to solve threading issues in draw manager" This reverts commit 141a8ff6b3b1170d5551ef08895f1b7fac145235. |
August 25, 2020, 09:23 (GMT) |
Fix T79915: crash when changing to white noise texture Reviewers: brecht, OmarSquircleArt Differential Revision: https://developer.blender.org/D8697 |
August 25, 2020, 09:22 (GMT) |
Updated RNA Manual references |
Revision 1198a68 by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 25, 2020, 08:37 (GMT) |
Merge branch 'master' into lanpr-under-gp |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021