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August 5, 2020, 21:00 (GMT)
Fix Squash and Stretch naming in the Pose Brush deform mode

Previusly it was using the / character, which implies that there is one
deformation mode and and invert deformation mode like in the other two
deformation, but squash and stretch is only one deformation mode and
does not have an invert mode.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8463
August 5, 2020, 20:59 (GMT)
Sculpt: Option to lock the rotation in the Pose Brush scale deform mode

The scale deform mode includes rotation by default, so when when scaling
down a part of the models it becomes harder to control as the effect of
the rotation less predictable (similar to using trackball rotation in a
very small radius). This locks the rotation of the segment, so parts of
the model can be scaled down in a more predictable way.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8465
August 5, 2020, 20:44 (GMT)
Outliner: Revert back to 6 collection colors

Until better colors are decided on, 6 is plenty.
August 5, 2020, 20:29 (GMT)
Merge branch 'blender-v2.90-release'
August 5, 2020, 20:29 (GMT)
Fix T77517 EEVEE: Collection Holdout doesn't work in 2.90

The default material was missing its init code.
August 5, 2020, 20:18 (GMT)
EEVEE: Fix previous commit

Small mistake in rB5249a813f22f

Now for fix it real!
August 5, 2020, 20:13 (GMT)
Merge branch 'blender-v2.90-release'
August 5, 2020, 20:12 (GMT)
Fix T78954 EEVEE: Motion Blur: Bug with hair particles on linked objects

The cache key for particle system was the original Object data. But this
is incorrect for particle systems as modifiers are not shared.
August 5, 2020, 20:11 (GMT)
Merge branch 'master' into soc-2020-io-performance
August 5, 2020, 20:09 (GMT)
Replace enum and its functions with Map for maps

The enum approach was adding lots of repetitive functions
and switch-case blocks. Use `blender::Map` instead.

Also fix nodes overlapping.

Connect Texture nodes with correct sockets of p-BSDF.
August 5, 2020, 19:58 (GMT)
Merge branch 'blender-v2.90-release'
August 5, 2020, 19:57 (GMT)
Fix file name sometimes not visible immediately after renaming

Steps to reproduce were:
* Open File Browser
* Create a new directory
* Cancel renaming with Esc

File selection flags were modified during drawing when the rename button
got removed, but the file name label drawing wasn't checking the
modified state.
August 5, 2020, 19:52 (GMT)
Disable the boolean and modifier python tests.

These tests rely on the behavoir of the old boolean, down the the
exact values of coordinates and ordering of the output vertices.
Because I want the default behavior of boolean to be new boolean
in this branch, this is inconvenient. I will make these tests work
again if/when we merge with master. Probably by adding the flag
that invokes the old behavior to the tests.
New bevel is mostly tested by unit tests now, so disabling the
regression test for it is not a big deal.
August 5, 2020, 19:34 (GMT)
Merge branch 'blender-v2.90-release'
August 5, 2020, 19:34 (GMT)
Fix double-click not opening directories on some touch-pads

The file.execute() operator is the one that actually opened directories
and files, not file.select() with the "open" option, as it was assumed
when changing the keymap to double-click for opening. It only acts on
the current selection though, so we have to ensure the selection is set
on the first click.
Now, some touch-pads have a delay until they register a click event, so
the double-click would be registered instead, before the selection is
set. Always select on mouse-down now and remove the unnecessary select
operator call on double-click.
August 5, 2020, 19:27 (GMT)
update cg solver
August 5, 2020, 19:13 (GMT)
Merge branch 'master' into newboolean
August 5, 2020, 19:02 (GMT)
Fixed bug where normals were sometimes wrong after a difference op.

Needed to check for correct orientation of a face before reusing an
original face.
Also added another test case.
August 5, 2020, 18:48 (GMT)
Merge branch 'blender-v2.90-release'
August 5, 2020, 18:45 (GMT)
Fix T77548: Crash when using Add Object Tool with Normal Orientation and zero objects in scene

The crash is caused by the fact that a NULL Object pointer is passed to
calculate the transform orientation, which has been set to normal.

A check has been include to detect the same.

Differential Revision: https://developer.blender.org/D7951
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021