Revision 9819c35 by over0219 (soc-2020-soft-body) June 9, 2020, 23:13 (GMT) |
working on interface |
June 9, 2020, 22:59 (GMT) |
Fixed inconsisancy causing calling direct_emission twice from merge. |
June 9, 2020, 21:52 (GMT) |
Apply changes from constraints patch and modifiers patch |
June 9, 2020, 21:31 (GMT) |
Merge branch 'master' into modifier-panels-ui |
June 9, 2020, 20:19 (GMT) |
Cycles: Fix uniform cone sampling This code is currently only used for the Glossy Toon BSDF, but it's a generic building block that might be used for other things in the future. To see why the current code does not give a uniform distribution, consider that it chooses both angles uniformly, but the smaller the angle from the center of the cone is, the smaller the differential solid angle is (similar to how sampling disks by choosing radius and phi uniformly does not work). Differential Revision: https://developer.blender.org/D7948 |
Revision 22e941a by Peter Klimenko June 9, 2020, 20:14 (GMT) |
Reloaded commit. |
June 9, 2020, 19:11 (GMT) |
UI: Remove extra separator in some cases |
June 9, 2020, 18:42 (GMT) |
Fix missing animation decorators for pointer buttons Also, remove manually placed decorator for vertex groups in modifiers. This was only needed because of this bug, and the layout was slightly misaligned. |
June 9, 2020, 18:03 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
June 9, 2020, 18:00 (GMT) |
GPencil: Remove stroke Curve flag Not needed |
June 9, 2020, 17:58 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
June 9, 2020, 17:56 (GMT) |
GPencil: todo error threshold should be parameter |
June 9, 2020, 17:56 (GMT) |
GPencil: Implement 'select linked' for editcurve |
June 9, 2020, 17:49 (GMT) |
Merge branch 'master' into greasepencil-object |
June 9, 2020, 17:48 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
June 9, 2020, 17:41 (GMT) |
UI: Set modifier panel expansion on every redraw This will fix situations where the modifier epansion was set elsewhere besides the UI, like from the python console, solving the drawing part of T77502. Also adds update tags to the show_expanded property, which means the properties window redraws when the property changes. |
June 9, 2020, 17:35 (GMT) |
GPencil: Apply all GSOC changes |
June 9, 2020, 17:09 (GMT) |
Sculpt: Face Set Edit Operator This operator performs an edit operation in the active face set defined by the cursor position and updates the visibility. For now, it has a Grow and Shrink operations, similar to Select More/Less in edit mode or to the mask filter Grow/Shrink modes. More operations can be added in the future. In multires, this updates the visibility of an entire face from the base mesh at once, which makes it very convenient to edit the visible area without manipulating the face set directly. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7367 |
June 9, 2020, 16:49 (GMT) |
Sculpt: Pose Squash and Stretch deform mode This implements squash and stretch as a deform mode for the Pose Brush. It is similar to scale, but it applies different scale values in different axis. To achieve this, the pivot local space of the transform needs to be aligned to the segment when using this deform mode to apply the scale in the correct direction. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7934 |
June 9, 2020, 16:33 (GMT) |
Minor refactoring change. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021