Blender Git Commit Log

All Blender Git commits.

Page: 1572 / 8462

Revision 9819c35 by over0219 (soc-2020-soft-body)
June 9, 2020, 23:13 (GMT)
working on interface
June 9, 2020, 22:59 (GMT)
Fixed inconsisancy causing calling direct_emission twice from merge.
June 9, 2020, 21:52 (GMT)
Apply changes from constraints patch and modifiers patch
June 9, 2020, 21:31 (GMT)
Merge branch 'master' into modifier-panels-ui
June 9, 2020, 20:19 (GMT)
Cycles: Fix uniform cone sampling

This code is currently only used for the Glossy Toon BSDF, but it's a generic
building block that might be used for other things in the future.

To see why the current code does not give a uniform distribution, consider that
it chooses both angles uniformly, but the smaller the angle from the center of
the cone is, the smaller the differential solid angle is (similar to how
sampling disks by choosing radius and phi uniformly does not work).

Differential Revision: https://developer.blender.org/D7948
June 9, 2020, 20:14 (GMT)
Reloaded commit.
Revision d3f83d9 by Hans Goudey (master)
June 9, 2020, 19:11 (GMT)
UI: Remove extra separator in some cases
June 9, 2020, 18:42 (GMT)
Fix missing animation decorators for pointer buttons

Also, remove manually placed decorator for vertex groups in modifiers. This was
only needed because of this bug, and the layout was slightly misaligned.
June 9, 2020, 18:03 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
June 9, 2020, 18:00 (GMT)
GPencil: Remove stroke Curve flag

Not needed
June 9, 2020, 17:58 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
June 9, 2020, 17:56 (GMT)
GPencil: todo error threshold should be parameter
June 9, 2020, 17:56 (GMT)
GPencil: Implement 'select linked' for editcurve
June 9, 2020, 17:49 (GMT)
Merge branch 'master' into greasepencil-object
June 9, 2020, 17:48 (GMT)
Merge branch 'master' into greasepencil-edit-curve
Revision 819ebc9 by Hans Goudey (master)
June 9, 2020, 17:41 (GMT)
UI: Set modifier panel expansion on every redraw

This will fix situations where the modifier epansion was set elsewhere
besides the UI, like from the python console, solving the drawing part
of T77502.

Also adds update tags to the show_expanded property, which means
the properties window redraws when the property changes.
June 9, 2020, 17:35 (GMT)
GPencil: Apply all GSOC changes

June 9, 2020, 17:09 (GMT)
Sculpt: Face Set Edit Operator

This operator performs an edit operation in the active face set defined
by the cursor position and updates the visibility. For now, it has a
Grow and Shrink operations, similar to Select More/Less in edit mode or
to the mask filter Grow/Shrink modes. More operations can be added in
the future.

In multires, this updates the visibility of an entire face from the base
mesh at once, which makes it very convenient to edit the visible area
without manipulating the face set directly.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7367
June 9, 2020, 16:49 (GMT)
Sculpt: Pose Squash and Stretch deform mode

This implements squash and stretch as a deform mode for the Pose Brush.
It is similar to scale, but it applies different scale values in different
axis. To achieve this, the pivot local space of the transform needs to
be aligned to the segment when using this deform mode to apply the scale
in the correct direction.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7934
June 9, 2020, 16:33 (GMT)
Minor refactoring change.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021