March 6, 2020, 01:00 (GMT) |
Cleanup: use MEM_recallocN_id |
March 6, 2020, 00:52 (GMT) |
Cleanup: spelling |
March 6, 2020, 00:52 (GMT) |
Cleanup: add decimal values for event types, order by value |
March 6, 2020, 00:52 (GMT) |
Cleanup: quiet switch warnings |
March 6, 2020, 00:52 (GMT) |
GPencil: Fix texture not appearing in render |
March 6, 2020, 00:33 (GMT) |
GPencil: Modifier: Simplify: Fix modifier distance and length property feel This reduce the rate of increase and unlock the range of the props. |
March 6, 2020, 00:18 (GMT) |
GPencil: Modifier: Fix smooth factor range |
March 6, 2020, 00:14 (GMT) |
Cleanup: redundant-decls warning |
March 6, 2020, 00:04 (GMT) |
GPencil: Modifier: Noise: Replace Full Stroke option by Noise Scale This means the noise can ba scaled along the strokes to create more varied effects. |
March 5, 2020, 23:10 (GMT) |
GPencil: Fix potential out of bound read in Noise modifier |
March 5, 2020, 23:01 (GMT) |
GPencil: Modifier: Use unique seed for each stroke for Noise modifier This is needed to avoid the repeating pattern accross duplicated strokes. |
March 5, 2020, 22:49 (GMT) |
GPencil: Modifier: Cleanup Multiple Stroke modifier UI & code - Reverse Opacity influence. - Use BLI_listbase function to merge list (fixing a memleak) - Some minor codestyle changes |
March 5, 2020, 22:24 (GMT) |
March 5, 2020, 21:23 (GMT) |
UI: Using Consistent Font Icon in File Browser Use only one font icon in File Browser for all platforms. Correct mistake to allow this icon to be used. Differential Revision: https://developer.blender.org/D7037 Reviewed by Brecht Van Lommel |
March 5, 2020, 20:59 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenkernel/intern/object.c |
March 5, 2020, 20:07 (GMT) |
Sculpt Face Sets Face Sets are the new system to control the visibility state of the mesh in sculpt and paint modes. They are designed to work in modes where brushes are the primary way of interaction and they provide much more control when working with meshes with complex shapes and overlapping surfaces. This initial commit includes: - Sculpt Face Sets data structures and PBVH rendering. - Face Set overlay and opacity controls. - Sculpt Undo support. - Remesher reprojection support. The visibility state of the mesh is also preserved when remeshing. - Automasking and Mesh filter support. - Mask expand operator mode to expand Face Sets (Shift + W) and flood fill areas by connectivity (press Ctrl while expanding). - Sculpt Mode Face Sets and Visibility API. - Sculpt Face Sets creation and visibility management operators. - Operator to randomize the Face Sets colors. - Draw Face Sets brush tool to create and edit the Face Sets. Drawing on the mesh creates a new Face Set. Pressing Ctrl before drawing modifies the Face Set under the brush at the beginning of the stroke. - Updated keymap and menu to work with Face Sets from Sculpt Mode (H to toggle visibility, Alt + H to show all, Shit + H to hide). - Pie menu on the W key with Face common Sets operations. Know limitations: - Multires support. The Face Sets and Visibility API needs to be implemented for Multires. Reviewed By: jbakker, #user_interface, Severin Differential Revision: https://developer.blender.org/D6070 |
March 5, 2020, 19:49 (GMT) |
UI: File Browser Favorites Adding more Windows special folder locations, used when browsing or bookmarking. Differential Revision: https://developer.blender.org/D7014 Reviewed by Brecht Van Lommel |
March 5, 2020, 18:40 (GMT) |
UI: Mac File Browser System List Changes Nicer icons for File Browser System and Favorites lists on Mac. Differential Revision: https://developer.blender.org/D6398 Reviewed by Brecht Van Lommel |
March 5, 2020, 18:31 (GMT) |
GPencil: Remove double curve initialization |
March 5, 2020, 18:02 (GMT) |
GPencil: Change Default values and Curve for Noise modifier. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021