Revision f101aa6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 14:32 (GMT) |
fix naming after recent refactor |
December 4, 2019, 14:18 (GMT) |
Fix T72157: Overlay Hide Bone Relationship Lines Bone relationship lines needs to be hidden in: * object mode * or when relationship lines are turned off Reviewed By: fclem Differential Revision: https://developer.blender.org/D6356 |
December 4, 2019, 14:17 (GMT) |
Fix T72130: Wireframe Visible After Disabling The lines index buffer can contain all edges (edit mode) or only loose edges (object mode). When switching between these modes the wrong content of the index buffer can be used. This patch will clear the lines index buffer when a `loose_edges` is requested. Making sure it is always up to date. Note that this is supporting an exising hack where the IBO is truncated during the creation. We should find a different way how to solve these kind of issues. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6349 |
December 4, 2019, 14:04 (GMT) |
Fix T72156: Render Viewport Animation Meta Data When using Render Viewport Animation the meta data was only stamped when a float buffer was used. In recent changes it was possible to use a char buffer for the result. This commit will also support stamping of metadata using a char buffer. |
Revision ee58e62 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 14:04 (GMT) |
rename Surface Location to Surface Hook |
December 4, 2019, 13:35 (GMT) |
Merge branch 'master' into greasepencil-object |
December 4, 2019, 13:34 (GMT) |
GPencil: Fix error in previous patch By error, a previous version of the patch was used and there was a small change in the order of the columns in dopesheet. |
December 4, 2019, 13:30 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/properties_grease_pencil_common.py release/scripts/startup/bl_ui/space_dopesheet.py source/blender/blenloader/intern/versioning_defaults.c source/blender/editors/animation/anim_channels_defines.c |
Revision db26a32 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 13:27 (GMT) |
store emit location in particles |
December 4, 2019, 13:23 (GMT) |
GPencil: Cleanup duplicate Panel settings definition in previous commit |
December 4, 2019, 13:17 (GMT) |
GPencil: Add Opacity y Onion switch to Dopesheet Add new icons and panels Grease Pencil Dopesheet to manage layers without having the properties panel visible. Also, the icons are in the same order in Dopesheet, Layers and Material list to keep consistency. As the number of columns for icons is limited to 3 and we also need use a factor, I have impleted the change using slider area. Also, the slider option is enabled by default for 2D Template. See T72026 for more info. Reviewed By: mendio, pepeland, billreynish Differential Revision: https://developer.blender.org/D6328 |
Revision 2012ea2 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 12:49 (GMT) |
add id handle lookups to function modifiers |
Revision f83f168 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 4, 2019, 12:47 (GMT) |
LANPR: Typo "identity". |
Revision c6a00f4 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 12:33 (GMT) |
pass around Object handles instead of pointers |
Revision 907f72d by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 12:21 (GMT) |
initial IDHandle implementation |
Revision 7804323 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 4, 2019, 12:15 (GMT) |
LANPR: CPU mode win_mat fix attempt. |
Revision 89e0139 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 4, 2019, 12:15 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-review |
December 4, 2019, 11:32 (GMT) |
Blender 2.81a: Update submodule for addons |
Revision 182a56e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 11:17 (GMT) |
improve SurfaceLocations members |
Revision e5e295b by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 4, 2019, 10:53 (GMT) |
fix when having emitter in node group |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021