November 5, 2019, 23:37 (GMT) |
Removed debugging print statements and don't free the CurveProfile |
November 5, 2019, 19:01 (GMT) |
GPencil: Fix if mistake in previous commit |
November 5, 2019, 18:51 (GMT) |
GPencil: Use decay color in modifier |
November 5, 2019, 18:51 (GMT) |
GPencil: Fix problems with the vertex color modifier |
November 5, 2019, 18:51 (GMT) |
GPencil: Basic functionality of Vertex Color modifier |
November 5, 2019, 18:51 (GMT) |
GPencil: More preparation of the Vertexcolor modifier |
November 5, 2019, 18:51 (GMT) |
GPencil: Basic structure of the new Vertex Color modifier Still not working, only put in place all parts. |
November 5, 2019, 18:23 (GMT) |
Fixed delaunay check, was causing 'desperation' messages. Check was losing precision -- adjust by translating points before calculating circumcircle. Also, needed to check for flippability of edges before flipping. |
November 5, 2019, 18:12 (GMT) |
Fixed delaunay check, was causing 'desperation' messages. Check was losing precision -- adjust by translating points before calculating circumcircle. Also, needed to check for flippability of edges before flipping. |
November 5, 2019, 17:29 (GMT) |
Merge branch 'master' into temp-graph-select-changes |
November 5, 2019, 17:28 (GMT) |
Fix auto-clamped handles set to align on transform if only key selected Wasn't tagging the handles for transform correctly, which ended up messing up the auto-handle logic. Also corrected comments locations. |
November 5, 2019, 16:45 (GMT) |
Merge branch 'blender-v2.81-release' |
November 5, 2019, 16:44 (GMT) |
Alembic import: fix incorrect 'topology changed' error When importing subdivision surfaces a 'Topology Changed' error was shown even though the topology didn't change at all. The code was comparing to `totpoly` where `totloop` should have been used. |
November 5, 2019, 16:35 (GMT) |
Merge branch 'blender-v2.81-release' |
November 5, 2019, 15:40 (GMT) |
Fix T71071: errors when using multiple CUDA/Optix GPUs and host mapped memory The multi device code did not correctly handle cases where some GPUs store a resource in device memory and others store it in host mapped memory. Differential Revision: https://developer.blender.org/D6126 |
November 5, 2019, 15:03 (GMT) |
Gpencil: Add mix_color interpolation to sample function. |
Revision 6e13561 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 14:54 (GMT) |
use monotonic allocator to allocate functions |
November 5, 2019, 14:47 (GMT) |
LANPR: completely remove snake mode. |
Revision 06e398f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 14:40 (GMT) |
rename OwnedResources to ResourceCollector |
November 5, 2019, 14:39 (GMT) |
Merge branch 'blender-v2.81-release' |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021