October 21, 2019, 18:07 (GMT) |
Fix T70888: GPencil Sculpt tools don't work properly in a particular situation Thanks to @charlie for his help fixing this bug. |
October 21, 2019, 13:53 (GMT) |
Merge branch 'blender-v2.81-release' |
October 21, 2019, 12:23 (GMT) |
Fix T70937: Cycles fails in viewport when rendering with OptiX Was caused by D6068, which did not handle "MEM_PIXELS" memory when not in background mode. Before that it always fell back to using generic device memory, so restoring that behavior. In future this should be changes to use OpenGL interop for optimal performance. |
October 21, 2019, 12:03 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup |
October 21, 2019, 11:59 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-npr-gpencil-modifiers |
October 21, 2019, 09:03 (GMT) |
Merge branch 'blender-v2.81-release' |
October 21, 2019, 08:57 (GMT) |
Fix invalid property shortcuts being created When there was no way to find the data-path from context the shortcut was still being created. It would evaluate to "context.(null)". Now adding shortcuts will be disabled if the path can't be computed. |
October 21, 2019, 08:53 (GMT) |
Merge branch 'master' into greasepencil-object |
October 21, 2019, 08:20 (GMT) |
Merge branch 'blender-v2.81-release' |
October 21, 2019, 08:19 (GMT) |
Fix project from view crash before the GPU is initialized |
October 21, 2019, 04:07 (GMT) |
Merge branch 'blender-v2.81-release' |
October 21, 2019, 04:05 (GMT) |
Cleanup: style |
October 21, 2019, 03:51 (GMT) |
Merge branch 'blender-v2.81-release' |
October 21, 2019, 03:48 (GMT) |
October 20, 2019, 15:58 (GMT) |
Merge branch 'blender-v2.81-release' |
October 20, 2019, 15:47 (GMT) |
Fix T70864: Separate loose parts runs indefinitely Large objects with many separate pieces became unstably slow (run for hours and not finish). The entire original mesh was being duplicated twice per loose part. In own tests, millions of vertices and thousands of loose parts now run in around 5-15 seconds. |
October 20, 2019, 14:03 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 59df914 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 20, 2019, 13:55 (GMT) |
replace ArrayOrSingleRef with VirtualListRef |
October 20, 2019, 13:53 (GMT) |
Shrinkwrap: improve numerical stability of Target Normal Project. * Add proper adjustment for scale in the solver epsilon computation. * Run at least one full iteration of the solver, even if the initial state meets the epsilon requirement. * When applying offset, blend normal into the offset direction as the initial point moves very close to the target mesh. Also random improvements to debug trace output in the console. |
Revision b04aed8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 20, 2019, 13:11 (GMT) |
experimental VirtualListRef |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021