Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2114 / 8462

October 18, 2019, 12:43 (GMT)
Cleanup: warnings building with Python 3.8
October 18, 2019, 12:43 (GMT)
Fix incorrect limit check in button drawing

Regression in d617466d87863d75a
October 18, 2019, 12:43 (GMT)
RNA: region_to_view took int's instead of floats

Internally the function uses float's, RNA exposed args as int's.

Python3.8 warns about int/float conversion in toolbar drawing code.
October 18, 2019, 12:43 (GMT)
Fix for building with Python 3.8
October 18, 2019, 12:43 (GMT)
Fix T70386: Crash when snapping to edges in specific situations

The callbacks get elements through indexes,
so make sure they're not "dirty".
October 18, 2019, 12:43 (GMT)
Fix T70605: incorrect darken and lighten rgb mix mode

Differential Revision: https://developer.blender.org/D6058

Reviewers: brecht, fclem
October 18, 2019, 12:43 (GMT)
Fix T70771: Texture nodes in Compositor causes infinite update
October 18, 2019, 12:43 (GMT)
Fix GPL block in CMake file

(using this to test the new server-side git hook)
October 18, 2019, 12:43 (GMT)
Fix T70838: crash on cycles render after recent fix

My bad for not figuring out how to run our unittests since I got back to
Windows.
October 18, 2019, 12:43 (GMT)
Fix T70815: Missing tool settings redraw when using Annotate Tool
October 18, 2019, 12:43 (GMT)
Fix T70433: No shortcut in tooltip for viewport X-Ray

While not a bug exactly, it's useful to show the shortcut,
expose the operator in the UI instead of the property.
October 18, 2019, 12:43 (GMT)
Cleanup: clang format for rBb77da65e8c4d
October 18, 2019, 12:43 (GMT)
Fix T70667: crash playing animation (after deleting rigid body obj)

Was crashing due to RBW mssing shared->physics_world [which can happen
when undoing the deletion of the last object in the world].
This can be gained back by BKE_rigidbody_validate_sim_world.

Reviewed By: mont29

Maniphest Tasks: T70667

Differential Revision: https://developer.blender.org/D6037
October 18, 2019, 12:43 (GMT)
Fix T70590: Python Gizmo API misses opacity & anti-aliasing

Thanks to @mano-wii for finding root cause.
October 18, 2019, 12:43 (GMT)
Fix T68700: Incorrect 'absolute' timing of animated masks in the Video
Sequence Editor

Code in 'seq_render_mask' will effectively do
BKE_mask_evaluate(mask_temp, mask->sfra + (cfra - fra_offset), true)
where 'fra_offset' is zero for absolute and seq->start for relative.

If we really want the scene's current frame (as advertised) if Mask Time
is set to Absolute (effectively ignoring the Mask Settings start/end) we
need to change the fra_offset from zero to mask->sfra.

Also BKE_animsys_evaluate_animdata should take mask->sfra into account
as well (otherwise mask animation [points] and other animation [e.g.
opacity] will run out of sync)

Reviewers: campbellbarton, ISS

Maniphest Tasks: T68700

Differential Revision: https://developer.blender.org/D5495
October 18, 2019, 12:43 (GMT)
Fix T70560: Large cones are created with double vertices (even though
the radius is zero)

Merge threshold for remove_doubles was hardcoded, now scaled by depth.

Reviewed By: campbellbarton

Maniphest Tasks: T70560

Differential Revision: https://developer.blender.org/D6001
October 18, 2019, 12:43 (GMT)
UI: increase precision for fps-base value

The default precision displayed 1.001 as 1.00,
leading to confusing final FPS values.

Fixes T70827
October 18, 2019, 12:43 (GMT)
Fix scan-fill normal flipping for displist & mask filling

Missed from fix for T70594 which reversed the normals,
Resolves T70809
October 18, 2019, 12:43 (GMT)
Cleanup: pep8 for templates
October 18, 2019, 12:43 (GMT)
Fix T70812: AppTemplate Splash image is not loading

Allow different splash heights, without this changes the the
default splash would stop app templates splash screen from loading.

This also allows the default splash height to change without
manually editing the layout.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021