August 2, 2019, 09:48 (GMT) |
Fix text editor undo sync when mixed with other undo systems Undo rewrite broke test_undo.text_editor_edit_mode_mix. Relatively harmless since it's only out of sync by one action. |
August 2, 2019, 09:47 (GMT) |
Refactor Vector Math update function. |
August 2, 2019, 09:30 (GMT) |
Cleanup: correct name for scene frame conversion Thanks to @sybren for pointing out issue from 299ff91ea1fe5 |
August 2, 2019, 09:29 (GMT) |
Cleanup: GPencil dissolve operator now uses GP_EDITABLE_STROKES_BEGIN macro This reduces the number of loops |
August 2, 2019, 09:29 (GMT) |
GPencil: Make GP_EDITABLE_STROKES_BEGIN macro safe when stroke is removed If the macro was used in a loop where the stroke was removed, the macro failed. |
August 2, 2019, 09:29 (GMT) |
GPencil: New function to dissolve points in stroke This function will be used for new operators. |
August 2, 2019, 09:16 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural |
August 2, 2019, 09:15 (GMT) |
Fix Math node backward compatibility. Clamp option. |
August 2, 2019, 08:09 (GMT) |
BrightContrast not working correctly with negative contrast followup to rB8dd95abb2ff9 (which fixed this for the Compositor node), turns out this was also wrong for the VSE modifier and in vertex color operator. - also adjust min/max for VSE modifier - also guard against division by zero Reviewers: brecht Maniphest Tasks: T67808 Differential Revision: https://developer.blender.org/D5398 |
Revision 645293e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 08:08 (GMT) |
remove redundant values |
August 2, 2019, 07:50 (GMT) |
GPencil: Add Frame parameter to modifier deformStroke Callback This commit adds the frame to deformStroke Callback as a preparation for new modifiers that will need this variable. Actually, the existing modifiers are not using the frame. |
Revision c5caaaf by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 07:37 (GMT) |
move collision info and particle info node in same file |
Revision 363ba2e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 07:27 (GMT) |
Merge branch 'master' into functions |
August 2, 2019, 04:49 (GMT) |
Fix unreported: length measure displayed on the "Sequence Slide" operator panel |
August 2, 2019, 04:32 (GMT) |
Docs: correct comment for PROP_THICK_WRAP |
August 2, 2019, 04:15 (GMT) |
Fix T63570: Proportional editing resets scaling along Y and Z axis on mouse wheel `applyResize(...)` considers that `t->values` always represents a `ratio`. But this is only `true` with the `MOUSEMOVE` event. The solution proposed is to never change `t->values`. The result of the final transformation is now written to `t->values_final`. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D5212 |
August 2, 2019, 02:30 (GMT) |
Cleanup: doxy sections |
August 2, 2019, 02:19 (GMT) |
Fix unreported: Selection of mesh_cage element occluded by the mesh_cage itself. The right thing is to be occluded by the visible mesh (in the case with modifiers). |
August 2, 2019, 02:05 (GMT) |
Cleanup: spelling |
August 2, 2019, 02:05 (GMT) |
Cleanup: unused variable |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021