Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2301 / 8462

August 2, 2019, 12:42 (GMT)
Cleanup: refactor tests executing Blender to use add_blender_test function
August 2, 2019, 12:42 (GMT)
Fix scene units test failure after recent changes
August 2, 2019, 12:38 (GMT)
Update Vector Math tool tips.
August 2, 2019, 12:36 (GMT)
Profile Widget RNA: Add array sampling function

Added a new function in the profile widget to return multiple samples
along the profile at once. Currently limited by the RNA system to 16
samples because the max return array size is 32 and because the return
array size cannot be dynamic.
August 2, 2019, 12:27 (GMT)
Refactor Math node GPU code.
August 2, 2019, 12:13 (GMT)
Use C sign convention in Vector Modulo and fix zero division.
August 2, 2019, 12:10 (GMT)
improve file names
August 2, 2019, 12:07 (GMT)
unify mapping names
August 2, 2019, 12:06 (GMT)
Refactora and clean up Vector Math GPU code.

I don't think editing the GPUNodeStack is a good idea. This should be handled another way.
August 2, 2019, 12:00 (GMT)
move all tree mappings into folder
August 2, 2019, 11:45 (GMT)
Keep a single OpenGL/GPU context alive on the drawing thread

Avoids expensive context switches.
August 2, 2019, 11:43 (GMT)
execute action for new particles after explosion
August 2, 2019, 11:21 (GMT)
new rgba_b attribute type
August 2, 2019, 11:18 (GMT)
new float2 particle attribute type
August 2, 2019, 11:04 (GMT)
Fix T68126: Cycles not enabled with factory settings
August 2, 2019, 10:56 (GMT)
initial texture color access after collision
August 2, 2019, 10:52 (GMT)
new float2 and rgba_b types
August 2, 2019, 10:04 (GMT)
Cleanup: clang-format, also typo fix.
August 2, 2019, 10:02 (GMT)
Use more explicit names in Vector Math node.
August 2, 2019, 09:48 (GMT)
Remove Vector Math exec function.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021