June 26, 2019, 13:35 (GMT) |
PyAPI Doc: Fix presets menu example. |
Revision 6ea4623 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 26, 2019, 13:34 (GMT) |
ability to store attribute defaults in AttributeInfo |
June 26, 2019, 13:15 (GMT) |
Fix Workbench Memory Leak Memory leaks happened when using final multi view rendering together with workbench. Workbench assumed that the textures were always NULL Reviewers: fclem Differential Revision: https://developer.blender.org/D5136 |
June 26, 2019, 13:13 (GMT) |
DrawManager: Sanatize default_view reset Grease Pencil already reset the default view so the draw_manager wouldn't assert. During multi view rendering the same assert still happened. This patch will reset the default view when starting to render a new view. Reviewers: fclem Differential Revision: https://developer.blender.org/D5137 |
June 26, 2019, 13:06 (GMT) |
Fix T66137: added normal map for painting has wrong color space until refresh |
June 26, 2019, 13:06 (GMT) |
Fix T66111: animated lights not updating in Cycles |
June 26, 2019, 13:06 (GMT) |
Tests: put output of IO tests in subdirectory |
June 26, 2019, 13:06 (GMT) |
Tests: add navigation links for HTML test reports, and other tweaks |
June 26, 2019, 13:06 (GMT) |
PyAPI Doc: Minor updates to UIList examples... |
Revision 1d807a8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 26, 2019, 12:46 (GMT) |
Allow emitters to emit multiple types of particles |
June 26, 2019, 12:34 (GMT) |
[Fast import/export] Fixed compilation errors |
Revision 6704c82 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 26, 2019, 12:12 (GMT) |
new ActionInterface class |
June 26, 2019, 12:11 (GMT) |
Rename "distance" to "metric" in voronoi node. The distance metric enum was named "distance" before, which is very bad since we have functions and variables called "distance". We renamed that to "metric", however, DNA and RNA names are still the same for backeward compatibility. |
June 26, 2019, 12:05 (GMT) |
Fix T65942 Eevee: Reflection plane has "show data" checked by default Disable by default and rename option to "Show Preview Plane". |
June 26, 2019, 11:42 (GMT) |
Fix T65951 Saving project right before rendering (Cycles) causes empty render-preview Since we are now using the full framebuffer (color+depth) inside the image editor, we need to disable the depth test by default. |
June 26, 2019, 11:42 (GMT) |
Merge remote-tracking branch 'origin' into soc-2019-cycles-procedural |
June 26, 2019, 11:41 (GMT) |
Add a function for setting socket availability |
Revision 0751c14 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 26, 2019, 11:41 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/draw/engines/gpencil/gpencil_draw_utils.c |
June 26, 2019, 11:38 (GMT) |
Fix T65958: GPencil glitches in line strokes with alpha Following @fclem comments, I have implemented the use of Stencil for Solid line strokes. For Dots, Boxes and Lines with texture, the stencil is not activated because "kill" some artistic effects. We have done test in greasepencil-object branch and all it's working as expected and the FPS are equal, so the stencil hasn't any appreciable impact in the drawing time. The Stencil is used in groups of 255 and the passes are done in the same way. If the stencil is not use for the type of stroke (Dot/Box/Texture), the drawing is grouped as much as possible to reduce GPU overhead and limit the times the stencil bit must be cleared. For doing this patch I had to add 2 new functions for reading private data to Draw manager. We decided add these function as a temporary solution while the Draw Manager implements the option to clear the stencil by groups. When this option will be implemented, these functions must be removed. Thanks to Cl�ment for his help and support. It's always a pleasure working with him. Review by: @fclem Testers: @mendio @pepeland See D5126 for more details |
June 26, 2019, 11:28 (GMT) |
DRW: New function to retry stencil_mask value This function is a workaround to use the stencil in grease pencil and reduce the number of clears. Reviewed by @fclem. Note: This function will be removed when draw manager supports stencil clearing by group. |
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