Revision d8d6f2a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 08:55 (GMT) |
smallmap: lookup or insert using callback |
May 20, 2019, 08:52 (GMT) |
Fix compiling: Forgot this file in last commit. |
May 20, 2019, 08:38 (GMT) |
Icons: Fix wrong icon names Some file-related icon names were mixed up. We have icons for cache, volume, 3rd party 3d files, hidden, backups, drives |
Revision 69d338e by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 08:13 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 92a3a4e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 07:51 (GMT) |
speedup when all types in tuple meta are trivially destructible |
Revision 0b63963 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 07:42 (GMT) |
llvm vectors are not stored as struct anymore |
Revision a10f336 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 07:36 (GMT) |
Merge branch 'master' into functions |
May 20, 2019, 06:52 (GMT) |
Cleanup: add wm_utils.c for generic functions |
May 20, 2019, 06:34 (GMT) |
3D View: re-use select id buffer for circle select on cursor-motion The new selection code was redrawing everything for each update. Use the gestures wmGenericUserData to store the cache between executions and ensure it's freed. |
May 20, 2019, 06:26 (GMT) |
WM: add wmGenericUserData utility struct Useful to have a generic user data with an optional custom free function, use for wmGesture. |
May 20, 2019, 03:49 (GMT) |
Cleanup: rename buffer select var: bbsel to use_zbuf |
May 20, 2019, 03:19 (GMT) |
Cleanup: move selection utilities into ED_select_buffer_utils |
May 20, 2019, 02:39 (GMT) |
Cleanup: remove EDBM_backbuf API |
May 20, 2019, 02:37 (GMT) |
Cleanup: remove unused G_FLAG_BACKBUFSEL |
May 20, 2019, 02:36 (GMT) |
3D View: use new buffer selection API's for paint vert/face select Removes EDBM_backbuf use. |
May 20, 2019, 02:14 (GMT) |
Fix missing assignments in object mode select id drawing The code currently doesn't run, needed for upgrading all selection code to use the new API's. |
May 20, 2019, 02:09 (GMT) |
Fix error mixing old/new buffer selection API's Missed from 4f6e25280558c, the second pass often wont run, so the error didn't show up on basic tests. |
May 20, 2019, 01:36 (GMT) |
Fix invalid face offset in DRW_draw_select_id_object |
May 20, 2019, 00:50 (GMT) |
Fix error showing active tool side-bar in the image editor |
May 19, 2019, 21:36 (GMT) |
Industry Compat keymap: Fix deselecting rings Issue was caused by a keymap conflict |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021