Blender Git Loki

Kaikki Blender Git kommitit.

Page: 252 / 8462

September 13, 2021, 07:50 (GMT)
Cleanup: clang-format
September 13, 2021, 06:39 (GMT)
Sculpt dyntopo:

* A few more collapse fixes
* Fixed boudary handling in surface_smooth_v_safe
September 13, 2021, 06:16 (GMT)
GPUShader: Expose name for debugging & identifying shaders

Added optional `name` argument to `GPUShader` constructor
(defaults to `pyGPUShader`), and added `name` getter to `GPUShader`.

Ref D12393

Reviewed By: campbellbarton, jbakker
September 13, 2021, 03:41 (GMT)
Further changes and fixes to move normals out of MVert
September 12, 2021, 18:41 (GMT)
DRW: Add barebone realtime compositor engine

This is just the initial commit. Compositor just clears the framebuffer to
red.
September 12, 2021, 18:00 (GMT)
Compositor: Add support for canvas compositing

This patch adds functionality for operations that require pixels
translation or resizing on "Full Frame" mode, allowing to adjust
their canvas within the output canvas. It fixes current cropping
issues in translate, scale, rotate and transform nodes by adjusting
their canvas to the result, instead of the input canvas.
Only the scale node canvas is limited to the scene output
resolution size for performance reasons as there are many
operations that require their whole input to be rendered.

Operations output buffer is still always on (0,0) position for
easier image algorithm implementation, even when operation
canvas is not.
September 12, 2021, 17:37 (GMT)
EEVEE: Fix compiler errors in Windows

September 12, 2021, 17:26 (GMT)
Merge branch 'image-transform' into temp-vse-preview-transform
September 12, 2021, 17:26 (GMT)
Fix select operator removing strips
September 12, 2021, 17:18 (GMT)
Compositor: Replace resolution concept by canvas

This is a code refactor in preparation of supporting canvas
compositing.

No functional changes, all canvases are at (0, 0) position matching
tiled implementation.
September 12, 2021, 17:03 (GMT)
Merge branch 'image-transform' into temp-vse-preview-transform
September 12, 2021, 16:33 (GMT)
Add option to disable image outline overlay.
September 12, 2021, 16:31 (GMT)
Simplify normal node based on changes to normal storage
September 12, 2021, 16:31 (GMT)
More progress moving vertex normals out of MVert
September 12, 2021, 16:16 (GMT)
Fix incorrect outline width
September 12, 2021, 16:10 (GMT)
Fix incorrect initial origin value
September 12, 2021, 16:05 (GMT)
Make selection work more like in 3D editor
September 12, 2021, 09:51 (GMT)
Cleanup: early return from smoothview when the view is unchanged
September 12, 2021, 09:51 (GMT)
Cleanup: spelling
September 11, 2021, 21:20 (GMT)
Merge branch 'master' into temp-vert-normals-cleanup
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021