April 29, 2019, 03:47 (GMT) |
April 29, 2019, 03:45 (GMT) |
Docs: expand action-zone type comments |
April 29, 2019, 02:56 (GMT) |
April 29, 2019, 02:51 (GMT) |
GTest: BLI_path_util tests Unit tests for: - BLI_path_extension_check - BLI_path_frame_check_chars - BLI_path_frame_range - BLI_path_frame_get D4749 by @zazizizou |
April 29, 2019, 01:48 (GMT) |
Fix crash on mesh filters |
April 29, 2019, 01:26 (GMT) |
Cleanup: use 'use_' prefix for RNA booleans |
April 28, 2019, 21:50 (GMT) |
VSE: Cache rewrite This patch implements new cache system. Aim is to give user more control over cache, so it can be maximally utilized. This is done through sequencer timeline side panel in category proxy & cache. Cached images are also visualized in timeline, controled by sequencer timeline view->cache menu Functional changes: - NOT use IMB_moviecache API - refactor names of cached image types - each scene owns 1 sequencer cache - merge preprocess cache into per-sequencer cache - cache links images rendered per frame in order as they are created - add cache content visualization tool - add RNA properties to control the cache More info can be found in design notes in blenkernel/intern/seqcache.c and in https://developer.blender.org/D4443 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4443 |
Revision 8f70d49 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 19:15 (GMT) |
splitup forwarding function |
April 28, 2019, 18:14 (GMT) |
GPencil: Cleanup - Rename annotation drawing function names Actually, the static functions had the same name used for grease pencil. Now, the annotation functions have a different prefix. |
Revision 6c1e5d7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 17:30 (GMT) |
extract method that ensure all inputs |
Revision 1aa827d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 17:23 (GMT) |
extract method that ensures required inputs |
Revision b287de4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 17:20 (GMT) |
deduplicate stack setup code |
Revision f16e644 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 17:15 (GMT) |
deduplicate some code |
Revision 26ce24b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 17:12 (GMT) |
better type names |
Revision e80d9a5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 16:56 (GMT) |
destruct unused values as early as possible |
April 28, 2019, 16:53 (GMT) |
Fix crash on remesh operator with a multi user mesh data. I also added some error messages. |
Revision f48b982 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 16:45 (GMT) |
deduplicate code to setup tuples |
Revision 1242de1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 16:38 (GMT) |
deduplicate some code |
Revision 64210d6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 16:33 (GMT) |
simplify stack info setup |
Revision 049d66a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 28, 2019, 16:25 (GMT) |
initial support for lazy inputs in new fgraph evaluation |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021