Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2642 / 8462

March 14, 2019, 03:09 (GMT)
Cleanup: remove redundant UV select linked options
March 14, 2019, 02:36 (GMT)
Cleanup: doxy sections
March 14, 2019, 00:12 (GMT)
UI: disallow splitting of temporary screens

D4510 by @harley
March 14, 2019, 00:08 (GMT)
Cleanup: style
March 13, 2019, 23:56 (GMT)
Fix "Follow Active Quad" poll function

Since this uses the active face this only makes sense in edit-mode.
March 13, 2019, 23:53 (GMT)
Fix T60172: UV smart project fails for unselected active object

Support multi-object edit-mode too.
March 13, 2019, 22:59 (GMT)
Fix T62526: Can't scroll redo panel
March 13, 2019, 22:53 (GMT)
Comments: correct ARegion.sizex/y comment

Also remove unused 'fsize'
Revision 7fb7d20 by Clément Foucault (master)
March 13, 2019, 22:15 (GMT)
Eevee: Fix black mesh when tangent is not present

In this case, the generic vertex attribute is {0,0,0,1}. So we look for
this case.

This fixes black text objects with a normal map applied. Also this could
help porting sculpt mode drawing to Eevee without supporting normal
mapping.

Note that will just fix black meshes due to T61870 but objects will not
show their normal map. So it's not a fix for this issue.
Revision d0fb0d0 by Clément Foucault (master)
March 13, 2019, 22:15 (GMT)
Fix T60170: Eevee: smoke color does not apply permanently

This was because color is not present in the density texture if there is
only one constant color. Adding it as a uniform.
March 13, 2019, 21:48 (GMT)
Fixed padding for OIDN node.
March 13, 2019, 20:42 (GMT)
deform mblur fix FM

call for precalcing velocities was not always reached (only for autohide enabled)
March 13, 2019, 19:14 (GMT)
Fix T59445: top bar hides everything when there isn't enough space.

Left and right aligned regions get hidden when there is not enough space,
and the main center region was empty. Now remove the left region and put
its contents in the center region, so that it always remains.
March 13, 2019, 18:48 (GMT)
GPencil: Text flip vertical to texture stroke
March 13, 2019, 17:37 (GMT)
Merge branch 'blender2.7'
March 13, 2019, 17:35 (GMT)
Fix T62156: Hair particle only shows up in final render when visible in viewport

Draw manager was checking for particles being enabled in viewport, but
actual evaluation was happening for render. Now the check in draw manager
properly follows current evaluation mode.

Additionally, de-duplicated some check, by moving everything needed to
a single place.

Annoying part is the const-cast, that could be cleaned up later by
modifying some underlying functions.
March 13, 2019, 17:33 (GMT)
Build environment: require Alsa/OSS/PulseAudio backends for OpenAL on Linux.

Otherwise we can silently build an OpenAL that can't actually playback audio.
Revision 1be1646 by Brecht Van Lommel (master)
March 13, 2019, 17:31 (GMT)
Fix T60434: crash with OSL and viewport + preview render at the same time.

Don't free LLVM JIT memory until process exit, there might be multiple OSL
instances using it.
March 13, 2019, 17:31 (GMT)
Build environment: backport master changes to blender2.7.

We can keep these in sync for now.
March 13, 2019, 17:09 (GMT)
Grab Brush: Use smooth curve deformation

For now, this ignores the brush curve. The brush curve does't make sense
in some brushes and in other ones it should be optional (like in the
grab brush). This needs design to integrate with the UI.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021