February 20, 2019, 18:06 (GMT) |
Local view: add operator property to disable framing selected objects. Default behavior is unchanged still, but can be changed in the keymap. From testing I think this needs better visual feedback to indicate that you are in local view, if the view does not move it's not as clear. |
February 20, 2019, 18:06 (GMT) |
Local view: don't restore selection when exiting local view. Losing the selection can be inconvenient, and it's easy to select all local objects before exiting local view if needed. |
February 20, 2019, 17:56 (GMT) |
UI: Use checkbox for shape keys 'mute'. Muting functions as enable/disable toggle, it's not viewport-only. |
February 20, 2019, 17:02 (GMT) |
Units: Use pixels for denoising radius property, and set Cycles motion blur duration to factor. Also fix own mistake of using of spaces instead of tabs in RNA. |
Revision 2fbdd08 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 16:20 (GMT) |
Merge branch 'master' into functions |
Revision 1472b4a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 16:19 (GMT) |
simple to use function timer |
February 20, 2019, 16:13 (GMT) |
Tests: only run OpenGL draw tests on lib/tests/opengl, support symlinks. To keep running these tests relatively fast and practical to run often, running it on all .blend files is a bit much. So now we only run it on files from this directory. Additionally this adds supports for following symlinks, so that you can easily symlinks to other directories if you want to tests extra files which may have linked libraries. |
Revision de6a5ea by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 15:59 (GMT) |
clamp node as combination of min and max functions |
Revision d82a6a8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 15:44 (GMT) |
min and max of floats |
February 20, 2019, 15:39 (GMT) |
Cleanup: fix compiler warning. |
Revision 72b6717 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 15:32 (GMT) |
vector distance node |
February 20, 2019, 15:22 (GMT) |
Cleanup: fix some versioning code running when not needed. |
Revision dbd5c54 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 15:21 (GMT) |
debug print for functions |
February 20, 2019, 15:09 (GMT) |
Fix crash when rendering and drawing curves at the same time Need to stop modifying original DNA data, this is not safe for threading and easily avoidable. |
Revision 2218d7b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 15:06 (GMT) |
check function signature in modifier |
February 20, 2019, 15:04 (GMT) |
UI: Make Shutter Speed properties consistent in Eevee & Cycles. -Use PROP_FACTOR for both (It is a factor of the total frame length) -Set soft max to 1 and hard max to 2 for both. |
Revision e865bc7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 14:48 (GMT) |
check function signature with c wrapper |
Revision c4f39dd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 14:34 (GMT) |
remove some testing code |
February 20, 2019, 14:28 (GMT) |
UI: Change name of Sequencer option from 'Draw Waveform' to 'Display Waveform' to fit the naming conventions described in T56648. |
Revision 263bf06 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 20, 2019, 14:25 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021