Revision f2c8e39 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 17, 2019, 12:32 (GMT) |
small stack |
Revision 5a3095f by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) February 17, 2019, 11:22 (GMT) |
Merge branch 'master' into greasepencil-object |
February 17, 2019, 08:00 (GMT) |
DNA: rename dup_* struct members to instance_* |
February 17, 2019, 07:09 (GMT) |
Cleanup: remove unused bStats struct |
February 17, 2019, 07:05 (GMT) |
Cleanup: rename Mesh.edit_btmesh -> edit_mesh When bmesh was in a branch we had both edit_mesh and edit_btmesh, now there is no reason to use this odd name. |
February 17, 2019, 01:57 (GMT) |
Cleanup: move flag definition into screen header This has been moved to screen, move declaration as well. |
February 17, 2019, 01:52 (GMT) |
Cleanup: move object bounding-box into runtime struct |
February 16, 2019, 18:42 (GMT) |
Blenlib/Windows: Fix Build error with clang. __cpuid comes from intrin.h which was implicitly included somewhere for msvc builds, but not for clang. |
February 16, 2019, 18:36 (GMT) |
Windows: Fix building with llvm/clang 7.0.1 For llvm 6 the visual studio integration was 'not great' and we had our own, which broke when llvm 7.0.1 came out. llvm now has properly supported integration available on the VS market place hence we can retire our custom support. |
February 16, 2019, 14:45 (GMT) |
Fix T61591 Bevel tool not executing on mouseup. When modal map was introduced, left out handling of what happens when bevel is made active tool in toolbar and user starts bevel by clicking and dragging. |
February 16, 2019, 10:25 (GMT) |
Fix T61593: Python can't access HUD region-type |
February 16, 2019, 05:42 (GMT) |
Cleanup: rename SPACE_IPO -> SPACE_GRAPH |
February 16, 2019, 05:30 (GMT) |
DNA: rename theme space types Follow enum naming convention, use "space_" prefix instead of "t". |
February 16, 2019, 02:10 (GMT) |
DNA: ensure new names exist when renaming Fail to build on errors in new names - without this renamed values would be written to DNA breaking backwards & forwards compatibility. Note that errors in old names aren't detected. |
February 16, 2019, 01:26 (GMT) |
DNA: rename near/far -> clip_start/clip_end Rename for Camera, View3D (also CameraParams & Render not DNA) |
February 15, 2019, 23:44 (GMT) |
DNA: rename SpaceButs -> SpaceProperties |
February 15, 2019, 23:23 (GMT) |
DNA: rename SpaceIpo -> SpaceGraph |
February 15, 2019, 22:48 (GMT) |
DNA: rename SpaceOops -> SpaceOutliner |
February 15, 2019, 22:43 (GMT) |
DNA: rename camera YF_dofdist -> dof_distance |
February 15, 2019, 22:32 (GMT) |
DNA: support DNA type & name aliases This allows us to rename struct & struct members in the source code without changing the file format. This is useful because the code becomes increasingly confusing when names such as oops, ipo & dupli aren't used anywhere except DNA headers. dna_rename_defs.h is used to define renaming operations. The renaming it's self will be done separately. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021