January 21, 2019, 08:07 (GMT) |
Correct freeing builtin shader from recent commit |
January 21, 2019, 07:59 (GMT) |
Fix T60704: Transparency threshold only half visible |
January 21, 2019, 06:50 (GMT) |
DRW: pass clipping to geom shader via 'gl_in' Removes need to pass the worldspace location. |
January 21, 2019, 06:03 (GMT) |
Cleanup: remove '_sh' suffix Shaders are now stored in their own struct, no need for special names. Also free as an array. |
January 21, 2019, 05:15 (GMT) |
DRW: Support edit-mesh clipping |
January 21, 2019, 00:28 (GMT) |
Cleanup: rename GPU function to set buffer length |
January 21, 2019, 00:24 (GMT) |
Cleanup: rename terms count/num to len |
January 21, 2019, 00:22 (GMT) |
Cleanup: replace 'ct' w/ 'len' |
January 21, 2019, 00:12 (GMT) |
DRW: set 4 clipping planes for box-clip |
January 21, 2019, 00:05 (GMT) |
3D View: add back clipping border operator |
January 20, 2019, 23:43 (GMT) |
3D View: add back initial clipping support Use clipping for workbench solid mode drawing. Other modes & shading support still needs to be added. |
January 20, 2019, 23:41 (GMT) |
Cleanup: trailing space |
January 20, 2019, 23:05 (GMT) |
Cleanup: shadow warning, style |
Revision 5cba4e1 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) January 20, 2019, 19:41 (GMT) |
Merge branch 'master' into greasepencil-object |
January 20, 2019, 19:38 (GMT) |
Fix T60678: GP, smoothing a stroke's weights multiple times will lead to unweightable points |
January 20, 2019, 19:31 (GMT) |
Fix T60677: GP vertex groups get messed up, when deleting a group |
January 20, 2019, 18:37 (GMT) |
Fix T60671: GP weight paint crash when smoothing weights |
January 20, 2019, 18:20 (GMT) |
GP: Fix mirror modifier with parent object Still problems when local rotation. Some cleanup done. |
January 20, 2019, 15:27 (GMT) |
Cleanup: remove all BLI_utiledefines' ugly vectorial macros. Not only were those often making doublons with already existing BLI_math's stuff, but they were also used to hide implicit type conversions... As usual this adds some more exotic inlined vector functions (one of the rare cases where I really miss C++ and its templates... ;) ). |
January 19, 2019, 20:58 (GMT) |
Fix bevel modifier spread value bug. Was using same field as value, by mistake. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021