August 27, 2021, 03:11 (GMT) |
Fix loading packed fonts for sequencer strips |
August 27, 2021, 03:10 (GMT) |
Sculpt dyntopo: Cleanup past few commits * Removed some ATTR_NO_OPTs * Made pbvh_split_edges disallowed 4-valence splits if cleanup topology mode is on |
August 27, 2021, 03:05 (GMT) |
Cleanup: use early return |
August 27, 2021, 03:01 (GMT) |
Fix sequencer font loading using an unexpected path Reuse the existing font loading function which handles this case. |
August 27, 2021, 01:48 (GMT) |
Modifier: smooth interpolation support Add an option to the mask modifier to use the vertex weights to generate smooth in between geometry, instead of just deleting non complete faces. This can be used to make all sorts of smooth dissolve animations directly with geometry, which are usually hacked together with shaders. It also allows for implicit function plotting using geometry nodes and boolean like operations on non manifold geometry with the proximity modifier. Reviewed By: campbellbarton Ref D10979 |
August 27, 2021, 01:47 (GMT) |
Cleanup: warnings |
August 27, 2021, 01:00 (GMT) |
Sculpt dyntopo: support sharp edge flags * Sharp edge flags are now supported and are treated much the same as face set boundaries: + Dyntopo preserves them + Interior smoothing treats them as boundaries + Corners are detected and pinned in smoothing + TODO: add a brush flag to ignore sharp boundaries for smoothing. * Seams are also preserved, but don't affect smoothing. * BMLog now saves edges. * The new edge split function is enabled. * Dyntopo now pushes new combined BMLog entries in its top-level function, to avoid scary id reuse edge cases. * SCULPT_vertex_is_boundary/corner now take a bitmask of which types of boundaries you wish to query instead of check_face_sets. |
August 26, 2021, 23:07 (GMT) |
Sculpt Vertex Colors: New sample color operator |
Revision 8042900 by Hans Goudey (temp-geometry-nodes-fields, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-parallel-multi-function) August 26, 2021, 21:32 (GMT) |
Add an index input function test This one fails because `tot_initialized_` is 0 in the procedure evaluator. I'm not quite sure what that means yet. |
August 26, 2021, 21:19 (GMT) |
Merge branch 'master' into sculpt-dev |
Revision 0910b76 by Hans Goudey (temp-geometry-nodes-fields, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-parallel-multi-function) August 26, 2021, 20:28 (GMT) |
Add a high-level description to the header file |
Revision 1ccfd68 by Hans Goudey (temp-geometry-nodes-fields, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-parallel-multi-function) August 26, 2021, 20:23 (GMT) |
Refactor field storage again, to allow reuse of function outputs |
August 26, 2021, 20:00 (GMT) |
Merge branch 'master' into asset-greasepencil |
August 26, 2021, 20:00 (GMT) |
Fix T90973: GPencil - Add buttons to move up and down vertex groups These buttons were in Meshes but not for Grease Pencil. This patch add them in order to keep consistency. Reviewed By: HooglyBoogly Maniphest Tasks: T90973 Differential Revision: https://developer.blender.org/D12328 |
August 26, 2021, 17:52 (GMT) |
UI: Consistent Area Move Snapping Locations Change Area Move snapping locations to even 12ths, rather than current eights and thirds, so snap distances are consistent sizes. Also adds snapping at minimum and maximum locations. see D11938 for details and illustrations. Differential Revision: https://developer.blender.org/D11938 Reviewed by Hans Goudey |
August 26, 2021, 17:21 (GMT) |
Fix error in last commmit |
August 26, 2021, 17:13 (GMT) |
Fix T90817: Object Picker Doesn't Work on Second window Solution similar to the one seen in {rBb94ab93dfb82}. The idea is to find the window and region under the cursor to use in the operator. Reviewed By: brecht Maniphest Tasks: T90817 Differential Revision: https://developer.blender.org/D12310 |
August 26, 2021, 17:12 (GMT) |
Cleanup: split eyedropper_color_sample_fl into more specific utilities The window and region find utility can be used in other eyedropper operators. |
August 26, 2021, 16:54 (GMT) |
Compositor: Initial support for canvas compositing |
August 26, 2021, 16:49 (GMT) |
Compositor: Replace resolution concept by canvas This is a code refactor in preparation of supporting canvas compositing and fix all cropping issues on full frame implementation. No functional changes, all canvases are at (0, 0) position matching tiled implementation. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021