Blender Git Commit Log

All Blender Git commits.

Page: 291 / 8462

August 27, 2021, 03:11 (GMT)
Fix loading packed fonts for sequencer strips
August 27, 2021, 03:10 (GMT)
Sculpt dyntopo: Cleanup past few commits

* Removed some ATTR_NO_OPTs
* Made pbvh_split_edges disallowed
4-valence splits if cleanup topology
mode is on
August 27, 2021, 03:05 (GMT)
Cleanup: use early return
August 27, 2021, 03:01 (GMT)
Fix sequencer font loading using an unexpected path

Reuse the existing font loading function which handles this case.
August 27, 2021, 01:48 (GMT)
Modifier: smooth interpolation support

Add an option to the mask modifier to use the vertex weights to generate
smooth in between geometry, instead of just deleting non complete faces.

This can be used to make all sorts of smooth dissolve animations
directly with geometry, which are usually hacked together with shaders.
It also allows for implicit function plotting using geometry nodes and
boolean like operations on non manifold geometry with the proximity
modifier.

Reviewed By: campbellbarton

Ref D10979
August 27, 2021, 01:47 (GMT)
Cleanup: warnings
August 27, 2021, 01:00 (GMT)
Sculpt dyntopo: support sharp edge flags

* Sharp edge flags are now supported and are
treated much the same as face set boundaries:
+ Dyntopo preserves them
+ Interior smoothing treats them as boundaries
+ Corners are detected and pinned in smoothing
+ TODO: add a brush flag to ignore sharp boundaries
for smoothing.
* Seams are also preserved, but don't affect smoothing.
* BMLog now saves edges.
* The new edge split function is enabled.
* Dyntopo now pushes new combined BMLog entries in
its top-level function, to avoid scary id reuse
edge cases.
* SCULPT_vertex_is_boundary/corner now take a bitmask
of which types of boundaries you wish to query instead
of check_face_sets.
August 26, 2021, 23:07 (GMT)
Sculpt Vertex Colors: New sample color operator
August 26, 2021, 21:32 (GMT)
Add an index input function test

This one fails because `tot_initialized_` is 0 in the procedure
evaluator. I'm not quite sure what that means yet.
August 26, 2021, 21:19 (GMT)
Merge branch 'master' into sculpt-dev
August 26, 2021, 20:28 (GMT)
Add a high-level description to the header file
August 26, 2021, 20:23 (GMT)
Refactor field storage again, to allow reuse of function outputs
August 26, 2021, 20:00 (GMT)
Merge branch 'master' into asset-greasepencil
August 26, 2021, 20:00 (GMT)
Fix T90973: GPencil - Add buttons to move up and down vertex groups


These buttons were in Meshes but not for Grease Pencil. This patch add them in order to keep consistency.

Reviewed By: HooglyBoogly

Maniphest Tasks: T90973

Differential Revision: https://developer.blender.org/D12328
August 26, 2021, 17:52 (GMT)
UI: Consistent Area Move Snapping Locations

Change Area Move snapping locations to even 12ths, rather than current
eights and thirds, so snap distances are consistent sizes. Also adds
snapping at minimum and maximum locations.

see D11938 for details and illustrations.

Differential Revision: https://developer.blender.org/D11938

Reviewed by Hans Goudey
August 26, 2021, 17:21 (GMT)
Fix error in last commmit
August 26, 2021, 17:13 (GMT)
Fix T90817: Object Picker Doesn't Work on Second window

Solution similar to the one seen in {rBb94ab93dfb82}.

The idea is to find the window and region under the cursor to use in the
operator.

Reviewed By: brecht

Maniphest Tasks: T90817

Differential Revision: https://developer.blender.org/D12310
August 26, 2021, 17:12 (GMT)
Cleanup: split eyedropper_color_sample_fl into more specific utilities

The window and region find utility can be used in other eyedropper
operators.
August 26, 2021, 16:54 (GMT)
Compositor: Initial support for canvas compositing
August 26, 2021, 16:49 (GMT)
Compositor: Replace resolution concept by canvas

This is a code refactor in preparation of supporting canvas
compositing and fix all cropping issues on full frame implementation.

No functional changes, all canvases are at (0, 0) position matching
tiled implementation.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021