September 19, 2018, 14:24 (GMT) |
Fix wrong CUDA version warning in cmake. Fix suggested by Dalai. |
Revision 8ae40f4 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) September 19, 2018, 14:24 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr # Conflicts: # release/scripts/addons |
September 19, 2018, 14:19 (GMT) |
Fix T56697: missing viewport update after keyframe edits in animation editors. It was updating during transform, but not a final time after keyframes get reordered or merged. |
September 19, 2018, 14:19 (GMT) |
UI: make new icon consistent with other places. |
September 19, 2018, 14:10 (GMT) |
Fix own mistake in previous commit. |
September 19, 2018, 14:10 (GMT) |
Depsgraph: Make visible update to operate on per-component level |
September 19, 2018, 14:10 (GMT) |
Despgraph: Keep track of per-component visibility The idea of those flags is to avoid evaluation of operations which are not needed to bring visible objects to an up to date state. Previously, dependency graph attempted to do combine those into an ID level flag. In practice it proved to be rather tricky, since there could be dependency cycles on ID level which will not exist on component level. |
September 19, 2018, 14:10 (GMT) |
Depsgraph: Connect duplicating geometry to duplicator This allows to force duplicated object to be fully evaluated for display/draw. Previously only transform component of duplicated object was forced to become evaluated. |
September 19, 2018, 14:10 (GMT) |
Depsgraph: Make geoemtry to tag function more reusable |
September 19, 2018, 14:10 (GMT) |
Depsgraph: Correct early output in collections Need to ensure objects from collection which was built but is became visible in the new "context" are poked for re-built. This should be rather cheap, since this only will update their visibility flag. Can not rely on visibility flush here, since there is no relations between collection and its objects. |
September 19, 2018, 14:10 (GMT) |
Depsgraph: Handle text datablock in ID builder Just silence the assert/print, we do not add text data blocks to dependency graph. |
September 19, 2018, 13:58 (GMT) |
Addon Utils: Green light the uv layout addon |
September 19, 2018, 13:55 (GMT) |
Fix collision multithreading inconsistency Multithreading makes collisions be detected in different orders, causing the clustering step of collision resolution to generate possibly slightly different results on each run. This commit makes collision order consistent. |
September 19, 2018, 13:55 (GMT) |
Fix mistake in collision indexing |
September 19, 2018, 13:46 (GMT) |
Depsgraph/RNA: Fix broken 'dupliobject' RNA interface. Previous code would crash on whole lot of accessors in case current item was not a real dupli instance. And code was missing access to crucial dupli (world) matrix! Pretty useless without that. Also reordered a bit members in here, let's try to keep a bit of logic... |
September 19, 2018, 12:50 (GMT) |
Cycles: Moved Texture caching options to their own subsection in the UI. |
September 19, 2018, 12:04 (GMT) |
September 19, 2018, 10:15 (GMT) |
GP: Fix stupid mistake |
September 19, 2018, 10:15 (GMT) |
GP: Remove unneeded flag |
September 19, 2018, 09:41 (GMT) |
Fix T56756: Pivot Point update issue(minor issue). |
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