September 19, 2018, 21:11 (GMT) |
Cleanup: style |
September 19, 2018, 18:17 (GMT) |
Fix T53745: Alembic exported with vertex colors not readable by other software. Most other software expects to read indexed vertex colors, so write indices along with the colors as we already do for UVs. Differential Revision: https://developer.blender.org/D3704 |
September 19, 2018, 18:02 (GMT) |
DRW: Fix crash when new shader requires 0 customdata layers It was using last cache->auto_layer_len which led to a buffer overflow. |
September 19, 2018, 18:02 (GMT) |
DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING This improves the problem encountered when animating materials on static meshes but does not fix the core issue. See T55326. |
September 19, 2018, 18:02 (GMT) |
Cleanup: Remove "_new" from GPU_generate_pass_new Not needed anymore since old one has been deleted. |
September 19, 2018, 18:02 (GMT) |
Fix T55059: EEVEE UV not available until you go in and out of edit mode This is a dirty hack that should become irrelevant when depsgraph will support CD masks. |
September 19, 2018, 16:42 (GMT) |
Merge branch 'master' into blender2.8 |
September 19, 2018, 16:41 (GMT) |
Cycles: Cleanup, double semicolon |
September 19, 2018, 16:20 (GMT) |
Merge branch 'master' into blender2.8 |
September 19, 2018, 16:18 (GMT) |
Spelling fixes in comments and descriptions, patch by luzpaz. Differential Revision: https://developer.blender.org/D3700 |
September 19, 2018, 16:16 (GMT) |
make.bat: fix build error when there are spaces in the path to svn/git/cmake |
September 19, 2018, 16:03 (GMT) |
Depsgraph: Another followup to the previous commit Apparently, only mesh objects has SHADING component. |
September 19, 2018, 15:51 (GMT) |
Fix wrong pointer used in modifier stack Was passing pointer to a pointer of context. |
September 19, 2018, 15:49 (GMT) |
Depsgraph: Correction for the previous commit |
September 19, 2018, 15:33 (GMT) |
Cleanup: Remove some DerivedMesh wrappers for modifiers Specifically the deformVerts_DM, deformMatrices_DM, deformVertsEM_DM and deformMatricesEM_DM functions are not used anymore. Reviewer: brecht |
September 19, 2018, 15:26 (GMT) |
GP: Verify weight data is correct before assigning |
September 19, 2018, 15:20 (GMT) |
GP: Fix crash when select vertex group in modifiers |
September 19, 2018, 15:16 (GMT) |
Depsgraph: Ensure shading update order Previously it was possible to have geometry component to tag batch for DIRTY_ALL and shading to tag with SHADING_UPDATE. Now there is a relation between uber eval and shading, which solves this issue. |
September 19, 2018, 14:47 (GMT) |
GP: Fix copy frame error in dopesheet |
September 19, 2018, 14:43 (GMT) |
Depsgraph: Always assume scene camera is visible Allows to disable camera collection to make objects to go out of the way, but still be able to animate. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021