July 9, 2018, 15:42 (GMT) |
Depsgraph: Fix non-working drivers after recent relations change |
July 9, 2018, 15:37 (GMT) |
UI: add search to popup toolbar Add for convenience only. |
Revision d3afa14 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 15:17 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/space_view3d.py |
July 9, 2018, 15:08 (GMT) |
Eevee: LightCache: Add Light Cache infos in the UI This is still a bit basic but will be enhance in the future. |
July 9, 2018, 15:00 (GMT) |
UI: move visibility panel into the side bar |
July 9, 2018, 14:44 (GMT) |
Keymap: use Shift-AccentGrave for fly/walk mode |
July 9, 2018, 14:07 (GMT) |
Fix: Undercoat Roughness -> Coat |
July 9, 2018, 13:48 (GMT) |
Eevee: LightCache: Small fixes and cleanups |
July 9, 2018, 13:47 (GMT) |
Eevee: LightProbe: UI tweaks |
July 9, 2018, 13:46 (GMT) |
Eevee: LightCache: Add free operator. |
Revision cd12b15 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 13:45 (GMT) |
Make Ruler works with Annotations not Grease Pencil object Now, the ruler is using the annotation datablock (scene) and not a object with materials |
July 9, 2018, 13:37 (GMT) |
Fix T55868: duplicating collection instances fails sometimes. |
July 9, 2018, 13:36 (GMT) |
UI: Minor tweaks to default theme Based on feedback from the 'User Feedback' devtalk forum * More opaque panels for the viewport * Darker state colors * Current frame color consistency for MCE |
July 9, 2018, 13:34 (GMT) |
GPUTexture: Fix mipmap size calculation. |
July 9, 2018, 13:33 (GMT) |
Eevee: LightCache: Add cubemap only baking button. |
July 9, 2018, 12:55 (GMT) |
Keymap: Remove AccentGrave for each Use only F3 for search since this is a common enough key and it turns out having AccentGrave access on non US layouts is too unreliable. |
July 9, 2018, 12:42 (GMT) |
Depsgraph: Force modifier stack update when mesh is copied Modifier stack might reference arrays from mesh, so if any of sub-data pointer changed, modifier stack is to be re-evaluated. |
July 9, 2018, 12:42 (GMT) |
Depsgraph: Forbid flush from copy-on-write operations down the road Old behavior: tagging ID with DEG_TAG_COPY_ON_WRITE will do copy-on-write (as requested), but will also flush changes to all operations with depends on it. This means, for example, tagging object for copy-on-write will force its modifier stack to be evaluated. This was needed in the earlier days of copy-on-write when things were not well defined and when lots of areas were not doing proper tagging. New behavior: tagging ID with DEG_TAG_COPY_ON_WRITE will only ensure copy of the dadatblock is up to date, without flushing updates to any dependencies. This means following things: - We can update parts of ID without invoking heavy computation of other parts of same ID. For example, tagging object for COPY_ON_WRITE update on mode change will not force modifiers stack to update. - If some dependent datablock is dependent on pointers which are invalidated by copy-on-write (like, evaluated mesh referencing custom data layers from original mesh), this will either require explicit tag or explicit relation in the dependency graph. Currently can not find a faulty case since tagging of mesh happens with either 0 (which means, everything) or with GEOMETRY, which also forces all dependent modifier stacks to be re-evaluated. This fixes missing PBVH when going into sculpt mode (sculpt mode toggle was tagging object for COPY_ON_WRITE update, which was forcing modifier stack to be updated, which was freeing PBVH. Some other operations might also become faster with this change. |
Revision 117d304 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 12:20 (GMT) |
Tweaks to GPENCIL_OT_new operator * Correctly tag Annotation datablocks as such when adding them * Add new layer by default. It saves users from having to manually add one after adding the datablock anyway. |
July 9, 2018, 12:08 (GMT) |
Keymap: Add back Shift-R 'repeat last' This may be used often in a workflow, so keep the key. |
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