July 2, 2018, 14:56 (GMT) |
Fix: Global area edges couldn't call right click menu to join/split Operators ignored edges along the screen-layout bounds. They should've ignored those along window bounds instead. Although the global areas can not be joined/split, the adjacent areas can. So the menu should still be shown. Had to change the return value of area joining operator, so that an error report can show up when trying to join over a global area edge. Think this is fine to do, but you never know with such stuff. Preferably we'd gray out the "Join Area" item in the menu when clicking on the edge of a global area. Unfotunately the operator uses coordinates passed as operator properties to find the right edge/areas, which we cannot access from the poll callback. |
July 2, 2018, 14:52 (GMT) |
Error in last commit |
July 2, 2018, 14:34 (GMT) |
Cleanup: remove redundant theme colors Remove unused colors (colors which RNA has no access to). |
July 2, 2018, 13:57 (GMT) |
UI: show favourites from properties-space in the 3D view This allows settings to be toggled in the 3D view. |
July 2, 2018, 13:53 (GMT) |
UI: Header consistency Snap before proportional editing, pivot after |
July 2, 2018, 13:47 (GMT) |
UI: align header menus to space them closely |
Revision 5abee23 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 2, 2018, 13:42 (GMT) |
Fix for py errors in console, caused by bad poll callback for the "Animation" panel |
Revision 9521de5 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 2, 2018, 13:42 (GMT) |
Fix: Ensure correct names when using the "New Layer" operator for GP Object and Annotations This replaces what 7931a1357a0f93ac0d7b8e6a564faa0b735a96ff tried to do. We may still need to make these separate operators to simplify things even further. |
Revision 87a308e by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 2, 2018, 13:42 (GMT) |
GP Object: Don't show Add/Unlink datablock buttons for GP datablock ID selector These buttons are not shown for any other object type, so these shouldn't be shown for Grease Pencil objects. |
Revision 105c0d1 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 2, 2018, 13:42 (GMT) |
Revert "Add annotation layer with the right name" This reverts commit 7931a1357a0f93ac0d7b8e6a564faa0b735a96ff. |
July 2, 2018, 13:27 (GMT) |
Keymap: reinstate Ctrl-L key Linking based on selection may be done often, so adding back. |
July 2, 2018, 13:16 (GMT) |
Cycles: Fix missing curve hair when building with GCC-8 in release mode Reshuffle cast intrinsics to make XOR to operate on __m128i rather than on __m128. Hopefully this does not affect performance. |
July 2, 2018, 13:15 (GMT) |
Keymap: add back macos preferences shortcut Would like to avoid OS-keys, but apparently this is expected on OSX. |
July 2, 2018, 13:02 (GMT) |
UI: revert 3D menu alignment This caused collapsed menu to draw in a row, will look into alternate way to avoid menus taking too much room. |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for 3D Viewport Alignment/snapping/proportional edit to the right like in all other editors, keeping the center for the shading/overlay settings. |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for Text editor |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for Squencer |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for Node editor Also move use_insert_offset to the View menu as it is not toggled that often to take space in the header. |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for UV/Image editor |
July 2, 2018, 12:54 (GMT) |
UI: Header consistency for animation editors |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021