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July 2, 2018, 14:56 (GMT)
Fix: Global area edges couldn't call right click menu to join/split

Operators ignored edges along the screen-layout bounds. They should've ignored
those along window bounds instead.

Although the global areas can not be joined/split, the adjacent areas can. So
the menu should still be shown.
Had to change the return value of area joining operator, so that an error report
can show up when trying to join over a global area edge. Think this is fine to
do, but you never know with such stuff.

Preferably we'd gray out the "Join Area" item in the menu when clicking on the
edge of a global area. Unfotunately the operator uses coordinates passed as
operator properties to find the right edge/areas, which we cannot access from
the poll callback.
July 2, 2018, 14:52 (GMT)
Error in last commit
July 2, 2018, 14:34 (GMT)
Cleanup: remove redundant theme colors

Remove unused colors (colors which RNA has no access to).
July 2, 2018, 13:57 (GMT)
UI: show favourites from properties-space in the 3D view

This allows settings to be toggled in the 3D view.
July 2, 2018, 13:53 (GMT)
UI: Header consistency

Snap before proportional editing, pivot after
July 2, 2018, 13:47 (GMT)
UI: align header menus to space them closely
July 2, 2018, 13:42 (GMT)
Fix for py errors in console, caused by bad poll callback for the "Animation" panel
July 2, 2018, 13:42 (GMT)
Fix: Ensure correct names when using the "New Layer" operator for GP Object and Annotations

This replaces what 7931a1357a0f93ac0d7b8e6a564faa0b735a96ff
tried to do. We may still need to make these separate operators
to simplify things even further.
July 2, 2018, 13:42 (GMT)
GP Object: Don't show Add/Unlink datablock buttons for GP datablock ID selector

These buttons are not shown for any other object type,
so these shouldn't be shown for Grease Pencil objects.
July 2, 2018, 13:42 (GMT)
Revert "Add annotation layer with the right name"

This reverts commit 7931a1357a0f93ac0d7b8e6a564faa0b735a96ff.
July 2, 2018, 13:27 (GMT)
Keymap: reinstate Ctrl-L key

Linking based on selection may be done often, so adding back.
July 2, 2018, 13:16 (GMT)
Cycles: Fix missing curve hair when building with GCC-8 in release mode

Reshuffle cast intrinsics to make XOR to operate on __m128i rather
than on __m128.

Hopefully this does not affect performance.
July 2, 2018, 13:15 (GMT)
Keymap: add back macos preferences shortcut

Would like to avoid OS-keys, but apparently this is expected on OSX.
July 2, 2018, 13:02 (GMT)
UI: revert 3D menu alignment

This caused collapsed menu to draw in a row,
will look into alternate way to avoid menus taking too much room.
July 2, 2018, 12:54 (GMT)
UI: Header consistency for 3D Viewport

Alignment/snapping/proportional edit to the right like in all other editors,
keeping the center for the shading/overlay settings.
July 2, 2018, 12:54 (GMT)
UI: Header consistency for Text editor
July 2, 2018, 12:54 (GMT)
UI: Header consistency for Squencer
July 2, 2018, 12:54 (GMT)
UI: Header consistency for Node editor

Also move use_insert_offset to the View menu as it is not toggled that often
to take space in the header.
July 2, 2018, 12:54 (GMT)
UI: Header consistency for UV/Image editor
July 2, 2018, 12:54 (GMT)
UI: Header consistency for animation editors
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021