June 19, 2018, 14:49 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/sculpt_paint/paint_image_proj.c |
June 19, 2018, 14:43 (GMT) |
3D View: improve selection locking Locked selection would still occlude with objects which could not be selected. |
June 19, 2018, 14:37 (GMT) |
Studiolight: Temp Mutex issue This is a temp fix for a better system. Currently the studiolights can be referenced by a WM_job and being freed via the API. This can happen when removing a studiolight via the interface. As the studiolight has no relation with the job, it is hard to detect if it is still being used. I tried with a Mutex and a Thread Queue but they were failing. So the current temp fix is to keep the studiolights in memory until you close blender. This Must be fixed ASAP! I added this fix so normal cases can workish. |
June 19, 2018, 14:35 (GMT) |
Cycles: Fixed crash when the camera was inside 16 volumes or more. It still won't render those volumes correctly, but at least the crash is addressed. |
June 19, 2018, 14:35 (GMT) |
Eevee: LightCache: More work... |
June 19, 2018, 14:25 (GMT) |
Fix (unreported) passing CDLayer 'ID' instead of bitflag to a cdlayer mask! Probably harmless, since I bet CD_ORIGINDEX is nearly always generated, but still... |
June 19, 2018, 14:21 (GMT) |
Merge branch 'master' into blender2.8 |
June 19, 2018, 14:19 (GMT) |
Fix missing render slots bugs after recent changes. |
Revision f195fc7 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 19, 2018, 14:19 (GMT) |
UI: Fix align in weight paint panel |
June 19, 2018, 14:18 (GMT) |
Correct rigidbody stub |
Revision e631871 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 19, 2018, 14:16 (GMT) |
UI: Hide decorator icons This icons break the design of the panel |
June 19, 2018, 14:13 (GMT) |
Fix animation player |
June 19, 2018, 14:01 (GMT) |
UI: Smoke panels as sub-panels Remove suffix from name since they are sub-panels now. Display Settings -> Viewport Display, and two sub-panels as well for less used settings. |
June 19, 2018, 13:57 (GMT) |
Added face strength in bevel modifier The selected face strength (Weak/Medium/High) can be used by the WN Modifier to determine influence of current face in |
June 19, 2018, 13:55 (GMT) |
Cleanup: remove ref to dm in names in projpaint struct. |
June 19, 2018, 13:55 (GMT) |
Remove derivedmesh from 3DView texture/projection paint. Pretty straightforward changes. Name cleanup to follow in a separated commit. |
Revision b6fabaa by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 19, 2018, 13:52 (GMT) |
UI: Set opacity parameter to single column layout |
June 19, 2018, 13:48 (GMT) |
UI: Fluid physics panels as sub-panels Also remove suffix from name since they are sub-panels now. |
June 19, 2018, 13:48 (GMT) |
UI: Soft Body panels as sub-panels Also remove suffix from name since they are sub-panels now. |
June 19, 2018, 13:48 (GMT) |
UI: Rigid body panels as sub-panels Also remove suffix from name since they are sub-panels now. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021