May 29, 2018, 13:11 (GMT) |
Fix T55244: Parenting object(s) to curve crashes blender There is a chance parts of Blender call BKE_object_workob_calc_parent with ob->parent objects that are outside the depsgraph. This we can tackle later since these are corner cases anyways, and this fix fixes all parenting operators in Blender. |
May 29, 2018, 12:21 (GMT) |
Revision f71cd9f by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 10:49 (GMT) |
Cleanup: Rename depsgraph variable |
Revision 762a083 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 10:38 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/gpencil/gpencil_edit.c source/blender/editors/gpencil/gpencil_paint.c |
May 29, 2018, 10:27 (GMT) |
Fix: Only change transform mode from translation to rotation/scale when no valid bones were found in an armature This commit fixes a problem the Spring team were having in the shot files 01_030/050 with the camera rig, where when you tried grabbing/translating the bones of the camera rig, they would only keep rotating/scaling instead. The reason for this is that with the multi-object editing support added into the transform system, this code would now get run for all the other objects that were being included in Pose Mode, even if no bones from those armatures were selected. Since no valid translatable bones were found in those other armatures, the transform mode would get reset upon encountering one of those other bones. |
May 29, 2018, 10:15 (GMT) |
May 29, 2018, 10:07 (GMT) |
Cleanup: use same 'depsgraph' name everywhere outside of DEG space. 'graph' is waaaayyyyy too generic name outside of DEG context, and better try to use same name everywhere! |
May 29, 2018, 10:06 (GMT) |
EEVEE: LookDev fade out background option |
Revision 2b970f1 by Joshua Leung May 29, 2018, 09:49 (GMT) |
wip |
May 29, 2018, 09:15 (GMT) |
Merge branch 'blender2.8' into asset-engine Conflicts: release/scripts/startup/bl_ui/space_info.py source/blender/blenloader/BLO_readfile.h source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/versioning_280.c source/blender/makesdna/DNA_ID.h source/blender/makesrna/intern/rna_space.c source/blender/windowmanager/intern/wm_files_link.c source/blenderplayer/bad_level_call_stubs/stubs.c |
May 29, 2018, 09:01 (GMT) |
EEVEE: LookDev use_scene_light draw option Scene lights are rendered when - v3d is not available - or shading type is other then OB_MATERIAL - or shading type is OB_MATERIAL and use_scene_light is true |
May 29, 2018, 08:36 (GMT) |
Fix T55203: Particle hair weights are not preserved |
Revision 9fad3cc by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 08:08 (GMT) |
Merge branch 'greasepencil-object' of git.blender.org:blender into greasepencil-object |
May 29, 2018, 07:37 (GMT) |
Bind/Unbind regions immediately when setting their face map. |
May 29, 2018, 07:14 (GMT) |
Disable unlink operator for the bundle face map, since unbound bundles are not functional. We can still end up with unbound bundles, e.g. when face maps are removed or renamed, so it needs to be accounted for. But this should not be an explicit user action. |
May 29, 2018, 07:08 (GMT) |
EEVEE: LookDev overlays enabling The mirror ball and diffuse ball are only rendered when overlays are turned on and the lookdev overlay is turned on. |
Revision 6b238fd by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 06:51 (GMT) |
Fix missing renames in previous commit |
Revision 92a69a3 by Campbell Barton (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 06:51 (GMT) |
Cleanup: some missing renames from last commit Also whitespace edits |
May 29, 2018, 06:41 (GMT) |
Show scalp region buttons in separate panel. |
Revision ead47fa by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 29, 2018, 06:40 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
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