Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3326 / 8462

May 2, 2018, 15:09 (GMT)
Depsgraph: Use utility function to print CoW update function
May 2, 2018, 15:09 (GMT)
Depsgraph: Make bAction a part of dependency graph

There are various values which depends on context in there, for example
current driver value and original DNA value f-curve is applied for.

This partially fixes issue with not being able to tweak keyed values
when material preview is open.

The material preview is not being currently updated against non-keyed
changes since every tweak of material property does full preview scene
depsgraph evaluation.
May 2, 2018, 15:08 (GMT)
Workbench: Fix interface change in draw maanger
May 2, 2018, 14:59 (GMT)
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8
May 2, 2018, 14:59 (GMT)
Workbench: view specific ambient light for shadows
May 2, 2018, 14:45 (GMT)
Vertex Paint: Use Linear colors for interpolation.

This matches Cycles and Eevee's behaviour.
May 2, 2018, 14:45 (GMT)
Eevee: Fix vertex color being in srgb space.

Now they are properly converted to Linear space before interpolation.

Since the only way to get vertex color in eevee and cycles is via the
attribute node with the CD_AUTO_FROM_NAME flag, we have to know at binding
time which type of buffer will be connected to this auto input.

We store this information inside the batch cache (together with the according
uniform name) and pass it as uniform to the shader which does conversion if
needed. The same shader can then be reused to draw another mesh with
different auto layers configuration.
May 2, 2018, 14:43 (GMT)
preparations for liquid real time updates during bake
May 2, 2018, 14:39 (GMT)
Modifiers: ported Skin modifier DerivedMesh ? Mesh
May 2, 2018, 14:39 (GMT)
Renamed 1st parameter of BKE_bmesh_to_mesh from `me` to `be`

It's a BMesh, it shouldn't be called `me`
May 2, 2018, 14:16 (GMT)
Merge branch 'blender2.8' into tmp-static-override-insertion
May 2, 2018, 14:15 (GMT)
Static Override: Move 'auto' flag into override struct, expose it to RNA.
May 2, 2018, 14:03 (GMT)
Modifiers: ported Solidify modifier DerivedMesh ? Mesh
May 2, 2018, 13:52 (GMT)
Mesh: add runtime customdata dirty flags
May 2, 2018, 13:48 (GMT)
Mesh: move runtime members to own struct
May 2, 2018, 13:33 (GMT)
Merge branch 'blender2.8' into blender2.8-workbench
May 2, 2018, 13:32 (GMT)
Workbench: update of 3dview
May 2, 2018, 13:12 (GMT)
Workbench: Shadows

Use a depth fail shadow volume algoritmh. TODO: optimize for speed. Fix
fireflies
May 2, 2018, 12:40 (GMT)
Merge branch 'master' into blender2.8
May 2, 2018, 12:37 (GMT)
Merge branch 'master' into blender2.8
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021